Excerpt: Zombie Apocalypse was a fun game, a polished twin-stick shooter that let you mow down hordes of zombies with an arsenal of various weapons. Now we have Never Die Alone, a sequel that ups the ante with better visuals, new survivors, and an upgrade system that adds a ton of replay value. The core experience remains the same, use guns to eliminate masses of zombies, but some new additions really enhance the game.
Excerpt: The world has become overrun with the living dead, as cities are invaded by hordes of zombies. In Zombie Apocalypse, you play as one of four survivors, while up to three other players can also participate. And with thousands upon thousands of the undead, you’ll want the extras guns, trust me. Once you choose your character, you’ll have to survive day after day of zombie swarms, plus protect other survivors from time to time.
Zombie Apocalypse: Never Die Alone violates videogaming Hippocratic oath
Quarter to Three
28 December 2011
Excerpt: The first rule of writing for a videogame should be “do no harm”. If your writing, characters, dialog, and plot actively make me not want to play, you have done the worst you could possibly do. For instance, the follow-up to Zombie Apocalypse, called Zombie Apocalypse: Never Die Alone, features writing so sophomoric, so unfunny, so stale, so trite, and so unskippable that it all but kills the game underneath.
Excerpt: While it's not exactly bad , the first Zombie Apocalypse is oddly generic, like it comes in a plain white box with ZOMBIE GAME stenciled on the front in black. Never Die Alone , its sequel, still features the same basic gameplay hook: you're surrounded on all sides by zombies, who come crawling out of anything and everything that could possibly hide or spawn them, and you need to fight in all directions at once while using local hazards to buy yourself whatever room you...
Excerpt: Zombie Apocalypse: Never Die Alone should be the perfect game for me. I absolutely love twin-stick shooters and zombies, even while saturating the gamescape, are still ridiculously enjoyable to mow down.
Pros: + Good variety of zombies, + Good explosions
Cons: Some of the humor works, Suicidal AI, Infuriating voice acting, Unlikeable characters
Conclusion: Zombie Apocalypse isn’t a bad game. The mechanics are sound, the campaign is enjoyable if a bit repetitive, and it makes for some solid coop. But the biggest problem is that while it is an enjoyable romp, it just doesn’t last long. Once completed, you’re left with revisiting the same levels to complete objectives or trying out a lackluster Survival mode, meaning the amount of value you’ll get out of the title is directly proportionate to the amount of time you like...
Excerpt: Released in 2009, Zombie Apocalypse offered a fun, undead-slaughtering romp that suffered a bit from late-game monotony and an overall lack of variety. This sequel addresses those shortcomings, while revealing a few new flaws beneath its rotting flesh. Never Die Alone retains its precursor’s arcadey, co-op–focused core, encouraging four friends to unleash their dual-stick skills on the foot-dragging hordes. This time, though, the heroes have class-based abilities.
Excerpt: The first Zombie Apocalypse is a top-down arcade shooter that comes off like a low-wattage Left 4 Dead parody. It came out in 2009 and, like seemingly everything else that involves zombies, was actually reasonably popular. Hence: sequel. While it's not exactly bad , the first Zombie Apocalypse is oddly generic, like it comes in a plain white box with ZOMBIE GAME stenciled on the front in black.