Reviews and Problems with X-Men: The Official Game
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X-Men: The Official Game
1 June 2012
Excerpt: I’m sure most of you have already seen X-Men: The Last Stand, the disappointing final chapter of the X-Men movie trilogy. X-Men: The Official Game is meant to give you useful background information to the Hollywood blockbuster (and to make some quick cash while at it, of course).
Excerpt: Co-written by Zak Penn, the screenwriter of movies X2: X-Men United and X-Men: The Last Stand, and legendary comic book writer Chris Claremont, X-Men: The Official Movie Game (working title) immerses players in an original storyline that provides the back-story for the upcoming X-Men: The Last Stand...
Conclusion: Xbox 360 version is the best-looking of the four
bunches, though the graphics and the gameplay
mechanics are very identical to the regular
Xbox. PS2 has better gameplay and controls,
while the PC version comes with less frame rate
Conclusion: A very distinctly average and dull film tie-in of a game. So much could have been done with the license but instead it’s dull, predictable and a waste of time and money. All hail the cash cow, not! Go play Marvel Ultimate Alliance if you want a good X-Men game.
Conclusion: Once you get the achievements you unlocked costumes which look pretty good, havent played the new game but cant wait. The game is set in a story mode with 3 playable characters. If you dont know the buttons dont worry it will give ya trainning at the beginning.
Conclusion: Unless you’re a big fan of the X-Men, I would suggest this as a rental only. If you simply must purchase it, don’t bother with the Xbox 360 version. It costs $20 more than the other versions, and aside from the improved graphics, it’s the same game. Just buy the regular Xbox version.
Summary: is yet another case of a rushed movie tie-in that just does not stand on its own as a decent game. The limited number of characters will doubtlessly prove a disappointment to X-Men fans, the cinematics are a complete waste of disc space, and the barely-average gameplay and short levels are not going...
Excerpt: X-Men: The Official Game sounds like a good idea on the surface. Take three of the most popular X-Men from the movies and make a game bridging parts two and three. Toss in three distinct styles of gameplay, a fully realized story, and some sweet graphics, and what do you get? A good game, right? Er.
Excerpt: No matter the pedigree of the company or the quality of the license, it's impossible to approach a move licensed video game with anything but caution. Games like King Kong may be carrying the torch for the genre, but unfortunately Ubisoft's effort is the exception to the rule.