Conclusion: I can see the glimmering of hope in the pile of rubble that is this game. The cameos of other Xmen, and the hints of customization were great signs of hope, but were brought down by quickly tedious combat, and choices that go no where.
Excerpt: It may not come as a surprise that as a games writer I love the X-Men. The rough and tumble group of super-powered mutants are amongst the most compelling of the marvel world. From the animated shows to Hugh Jackman’s Wolverine, the serial has gained almost universal popularity.
Excerpt: What would you do if you woke up one day and discovered you suddenly had extraordinary powers? The newest addition to the X-Men series of genetically mutated superhero games raises precisely that question to players in Activision’s latest title, X-Men: Destiny.
Excerpt: When you buy an X-Men game, there’s one thing at the very least that you expect to be able to do: play as the X-Men. Silicon Knights’ X-Men: Destiny bravely ignores this though, giving you a choice of one of three characters, none of which being an actual X-Man, and to some it will be little...
Summary: X-Men: Destiny feels as if the game was beginning to find its legs, and then someone rushed in, yelled “We’re late!”, and those unpolished, disparate elements were quickly stitched together. The result is a game that demands a lot of your patience with very little in the way of compensation.
Excerpt: When's the last time you played a superhero game you really enjoyed? DC Universe Online ? City of Heroes ? Was it X-Men Origins: Wolverine , which came out over two years ago? Batman: Arkham Asylum ? Or even earlier than that?
Excerpt: Porquê. Porque é que jogos como X-Men Destiny existem? Quem é que, no seu perfeito juízo, se ia divertir com um jogo destes? Não é que o jogo seja ultra-mau, mas é tão insípido e desprovido de personalidade que simplesmente não vale a pena.