Reviews and Problems with WWE Smackdown vs Raw 2011
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WWE Smackdown Vs Raw 2011 – review (360, PS3)
7 September 2013
Excerpt: It’s pretty fair to say that, publisher, THQ have the fighting genre all sown up apart from boxing. UFC , as a franchise, is huge and they own the wrestling sub genre hands down. Big licenses have allowed them to publish some very impressive games and there is nothing larger than the WWE franchise and what it has produced over the years.
Excerpt: The Smackdown vs. Raw series has been around for more than a few years now, and like a time-worn WWE superstar, it is starting to get creaky in its old age. The core mechanics that fuel the entertaining action still set the stage for some great fights, but the perennially problematic collision detection and finicky positioning mechanics are taking their toll. The new modes and refinements in Smackdown vs.
Pros: Tons of ways to set up matches, Extensive creation tools, Plenty of powerful moves
Cons: Problematic collision detection, Excitement-dampening sound effects, Online modes, including the new Royal Rumble, hindered by lag and other issues
Excerpt: Smackdown vs Raw has been given an easy ride for far too long now. Yes, the 2011 edition will be adored by hardcore WWE fans who love the fact it's got tens of match types, ring variations, customisable rules and all the big events, as well as a large roster of the most popular WWE Superstars, but the fact remains that very little is changing year-on-year.
Excerpt: The Pang format has been around for sometime with publishers routinely releasing games based on popping multitudes of balloons, the template remains relatively untouched and it is no different here with RISING STAR GAMES’ version seeing us play as a Magician that has inadvertently released thousands of balloons across the globe, which he now is tasked with getting rid of.
Excerpt: Eventually, it happens to every WWE superstar. Whether it's The Rock, HHH, Bret “the Hitman” Hart or even Hulk Hogan himself; after years of taking bumps - you start to show your age. Sure, you can still draw tickets, but you're nowhere near the main-eventer you used to be.
Excerpt: Deep down, I’ve always wanted to be a pro wrestler. I’m sure I’m not the only one; hell, ask Murphy. The roar of the crowd, the electricity in the air before a highly anticipated match… I’ve always thought it to be one of the coolest experiences imaginable. Regardless of its validity, nothing can beat hearing 20,000 people screaming your name before a big match, I’d bet money on it. WWE video games have always allowed me to live this dream through digital means.
Conclusion: WWE Smackdown vs. Raw 2011 doesn’t feel like a “new” game but more of a half step forward from last years game. Like many fans of wrestling I am waiting for that next thing that really pushes these games forward to a new level. WWE Smackdown vs. Raw 2011 is an incremental improvement that provides some solid new content but nothing earth shattering.