Excerpt: The SmackDown! series has been on the decline for quite some time now, though it was with the last game in the series that I was really starting to begin to get sick and tired of its many problems. The series is always receiving new additions, although the game itself needs some serious attention in a few key areas. I was hoping that the 2010 game would be different; in fact I was expecting an out with the old and in with the new release, though it just wasn’t to be.
Conclusion: For ten years, THQ and Yukes have been bringing the WWE experience home to wrestling fans, making marked improvements with every entry in the series. WWE SmackDown vs. Raw 2010 is no different. It’s the best wrestling game on the market, hands down. It’s not perfect and there’s plenty of room for improvement, but the game still offers so much that it’s easy to forgive some of the imperfections.
Summary: This year’s " WWE SmackDown Vs. Raw 2010 " promised to do a Burger King and let you have it your way and THQ has undoubtedly delivered on all fronts. The true test of a niche market videogame like SVR2010 is its ability to win over fans outside of the scope of the wrestling fraternity, and this is where it truly shines.
Excerpt: It is that time of the year again when THQ releases the next iteration of its long running WWE wresting series. SmackDown vs. Raw 2010 (SvR 2010) returns with what THQ is billing as “the most authentic, entertaining and compelling simulation of WWE programming to date”. And after attending a preview event in August earlier this year I was starting to think that developer Yukes has thrown down the gauntlet to make one of the most engaging wrestling games in many years.
Excerpt: When WWE SmackDown vs. Raw 2010 opens, you see the familiar "Do not try this at home" message that starts all of the WWE's programming on television -- which is ironic, because that's exactly what these games let you do. SmackDown vs. Raw 2010 really makes you feel like you're taking part in pro wrestling.
Excerpt: Yuke’s took some cues from its top-shelf UFC 2009: Undisputed game in an effort to make things more realistic and SvR 2010 is better for it, although not up to par with that game overall. Instead of relying on a miniature character in the corner to display damage, you now have to rely on visual cues to determine how beaten up someone is. If they’ve got an injured limb, they’ll favor it (ala the Aki wrestling games on the N64).
Excerpt: WWE Smackdown vs RAW is a series that's been small on updates. Each year we hope for something significantly different that will make the game a big step up from what has gone before, but THQ has definitely been taking baby steps. It's no surprise then that the arrival of this year's edition didn't cause much excitement in the office. We'd seen it all before, or so we'd thought.