Reviews and Problems with WWE SmackDown vs. Raw 2009
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Smackdown Vs Raw 2009: Reviewed (360, PS3)
7 September 2013
Excerpt: Wrestling. A sport that divides people more than political debates and has as much drama as prime time television. When I was a bit younger I used to follow the WWE quite a bit, staying up with friends to watch pay per views til about 4 in the morning. Those times have past though and it’s never really crossed my mind to look towards the Lycra, the Popeye style muscles and testosterone by the crate load.
Conclusion: Concept: The king of the ring returns, ditching 24/7 in favor of a stronger story mode
Graphics: The in-ring action looks good and some of the animation and hit detection problems from last year are fixed
Sound: Same as it ever was, a solid rock soundtrack backs up the annoyingly repetitive commentary
Playability: SvR's controls have a learning curve, but you'll be dominating the ring in no time
Entertainment: THQ will offer further support for the game with future...
Summary: WWE SmackDown vs. Raw 2009 will unleash a new tag team experience, allowing players to build momentum and attributes, eliminate opponents with high impact double teams and finishers, as well as get the “hot tag” for the win.
Conclusion: The Smackdown vs. RAW franchise still packs
plenty of heat behind its wrestling package.
This year’s version just proved there is more to
the gameplay than anyone else has anticipated.
The latest effort to expand the tag team concept
turned out to be a good investment, yielding
twice the return on entertainment.
Excerpt: After fan complaints of stagnation, Yuke’s responded by trying to make SvR ’09 the freshest entry in the series to date by adding in things that fans have requested for years, like downloadable content, a create-a-finisher mode and the Inferno match, while also bringing back backstage matches and overhauling traditional tag team matches in order to deliver the best series entry to date.
Summary: In what seems to be a pretty reliable occurrence, THQ has put together another solid wrestling title. I really dug the depth of the career mode and as always, the creation system rivals most titles in the industry. Getting in the ring, the slow but sure improvements throughout the series becomes apparent in things like animation, crowds, and learning curve.
Conclusion: Another year and another WWE game. This year’s game is a big improvement over last years. There really wasn’t a huge improvement over the online play and the same clipping problems are still on the disc. Next year might be better but for now pick this game up if you are a wrestling fan.
Summary: In the WWE, it's not uncommon for seemingly vanquished superstars to return at random, handing out fresh beatdowns and earning back their former glory. After a disappointing showing last year, THQ's long-running SmackDown vs. Raw series has returned to the ring, having spent the year slimming down and focusing on its core strengths.
Pros: Impressive array of different moves, Great-looking superstars and arenas, Robust creation tools, including new create-a-finisher, Solid single-player modes, Lots of different match types
Cons: Weak sound effects lessen the impact, Lag hampers online matches, Characters maneuver somewhat clumsily, Occasional clipping and animation issues