Conclusion: Soaked in retro appeal but sorely lacking in depth, All Stars would be a fine budget title or downloadable release, yet its depleted roster and simplistic array of fight modes and play styles means criticisms that the game was rushed to take advantage of Wrestlemania 27 cannot simply be swatted away.
Conclusion: In the graphics department, the game is visually
appealing. There are a number of elaborate
fireworks that make the action in the ring come
alive. For example, each time you perform a
signature move, your character go into matrix
sequence and catches rage to commit the ultimate
and most devastating slam on your opponent.
Excerpt: I once spent half an hour chasing a man who vaguely resembled Hulk Hogan. I was at Reading Festival at the time. Word spread around the campsite - "Hulk Hogan is working at Dunkin' Donuts!" - and then about a hundred of us descended upon a battered trailer in the corner of a muddy field. As the mob began to chant, the lookalike fled - and then we hounded and pursued him across the festival, until the poor bugger received an escort of security guards.
Conclusion: for me it wasn’t clearly evident on the screen that I needed to perform a finishing move at the right time to “finish him” – and even then, having figured that out, I wasn’t sure how to perform said move. It’s been a while since I had to actually check one of those “control scheme” screens but once I figured it out I was good to go.
Excerpt: Classifying a wrestling game as "arcade" is a bit of an oxymoron to me. With spectacular showmanship, high-flying acrobatics, bright colorful costumes and dialogue that has more in common with a soap opera than a major motion picture, the very essence of the WWE is over the top, and