Excerpt: Professional wrestling has some of the craziest fans. The WWE made an effort to be more family friendly. What about their video games? I took WWE 12 for a spin around the squared circle to see. As you can see from my score WWE 12 is an abysmal failure. Why though?
Excerpt: Since the start of the SmackDown series in 1999, THQ, Yuke’s and WWE have been slowly gaining a monopoly over the professional wrestling genre. Now after a second name change, they have released the 13th installment of the series, WWE ‘12.
Excerpt: Going into this year's release of the annual THQ-developed WWE title, I fully expected it to be the best wrestling game ever made. The gameplay has made significant strides in the last few years, and with the addition of the new Road To Wrestlemania mode, I thought the only weakness, sub-par story...
Summary: Doing more than simply dropping the SmackDown vs. RAW moniker that has prefaced the last run of WWE games since 2004, WWE '12 aims to refresh the long-running wrestling series' recent stale leanings with redesigned gameplay and an all-new game engine.
Pros: Enhanced realism, Lots of customization options
Cons: Broken reversal system, Unbalanced AI, Weak, overscripted story mode
Excerpt: The biggest and most immediate change to the gameplay is that the right stick no longer controls your offensive attacks - instead, it now controls shifting your opponent into positions for offensive attacks.
Conclusion: Concept: Reboot the long-running series with one of the most frustrating story modes in years
Graphics: The new “Predator Technology” makes little difference, but character models are still spot-on
Sound: Michael Cole and Jerry Lawler seem to be watching entirely different matches, frequently...
Excerpt: When you think of Ratchet and Clank games, the word “fun” might be the first word that comes into your mind. The series has been respected as a heavy contender for such traditional platformers like Mario and old-school Crash Bandicoot because it uses all of the conventional gameplay mechanics and...
Conclusion: On the surface, WWE '12 has it all going for it - it's shiny, packed with features and has more customisation options than you can shake a steel chair at. Then you move onto the actual gameplay and you discover that it's sluggish, awkward and, at times, laughably broken.
Conclusion: From a technical perspective though, WWE 12 is better looking than any wrestling game that came before it, has an even more robust customization element (which covers just about every aspect of the game, from arena entrances, custom franchises, move sets and more), and enough game modes to satisfy...
Pros: Excellent broadcast-style presentation, Impressive character models and fluid animation, Immersive WWE Universe modes
Cons: Annoying AI opponents, Dreary story mode, Frustrating controls