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Wwe-12-359930.33163064
8.4 out of 10

WWE 12

BIGGER. BADDER. BETTER. EXPERIENCE THE NEW WWE! – WWE action i Read more

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Reviews and Problems with WWE 12

Showing 1-10 of 67
Overall 6
5.6
Gameplay 6
6.0
Graphics 4
4.0
Sound 6
5.8
Replay value 8
7.8

WWE 12

Family Friendly Gaming
30 December 2013
  • Excerpt: Professional wrestling has some of the craziest fans. The WWE made an effort to be more family friendly. What about their video games? I took WWE 12 for a spin around the squared circle to see. As you can see from my score WWE 12 is an abysmal failure. Why though?
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Overall 8
8.0

WWE ’12 (Xbox 360)

ccgr.org
24 January 2012
  • Excerpt: Since the start of the SmackDown series in 1999, THQ, Yuke’s and WWE have been slowly gaining a monopoly over the professional wrestling genre. Now after a second name change, they have released the 13th installment of the series, WWE ‘12. Moral Warnings: Most characters wear clothing similar to underwear; you can create characters that wrestle only in their underwear; demonic characters can also be created; some characters can be classified as disturbing; somewhat rude...
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Overall 8
7.5

WWE 12 Review

PlayDevil
17 January 2012
  • Summary: Although " WWE '12 " has had some gameplay tweaks I feel that the style of combat is becoming rather tiresome and it is only the vast array of content within the game and impressive graphical style which stops the game from becoming a title to miss.
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Overall 7
6.5

Expert Review

Realm of Gaming
20 December 2011
  • Excerpt: Going into this year's release of the annual THQ-developed WWE title, I fully expected it to be the best wrestling game ever made. The gameplay has made significant strides in the last few years, and with the addition of the new Road To Wrestlemania mode, I thought the only weakness, sub-par story presentation, was going to finally be shored up. I would have been happier dusting off my N64 and popping in WWF No Mercy. The surface elements of WWE '12 are inoffensive.
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WWE '12 Review

VideoGamer.com
17 December 2011
  • Excerpt: "Bigger. Badder. Better." So proclaims the text stamped on the back of the box for this year's WWE instalment from Yukes and THQ. It's a catchy enough tagline, designed no doubt to promote the game's merits in the same way the WWE would draw attention to, say, one of its new superstars or a pay-per-view event.
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Overall 8
8.0
Gameplay 1
0.9
Graphics 1
0.8
Sound 1
0.8
Versatility 1
0.8
Funfactor 1
0.9

WWE 12 (Xbox 360) Review

411mania.com
15 December 2011
  • Summary: On a gameplay aspect, the changes to the controls make the game more accessible and fun. I have a blast wrestling matches and it's even better with friends locally. I think the reversal system could use some tweaking but you can adjust the A.I. so it's not too bad. You literally have hundred's of match types to choose from and a Universe 2.0 that gives you freedom to bulid shows how you choose.
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Overall 8
8.0

WWE ’12 (Xbox360)

EL33TONLINE
9 December 2011
  • Excerpt: There is something satisfying about punching an annoying someone in the ribs, kidney, groin and face, aiming a well-placed kick to the kneecap, groin or face, raking you nails over their eyes, applying an agonising belly to belly suplex and then moving into a submission hold until they cry like a little girl when you steal her candy floss.
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WWE 12

NZGamer.com
9 December 2011
  • Excerpt: Bigger, Badder, Glitchier. Morgan takes the latest wrestler for a round or two before getting it on the mat..
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Overall 8
8.0

WWE ‘12 Xbox 360 Review

Console Obsession
7 December 2011
  • Excerpt: The WWE SmackDown vs. Raw series has been on a decline for a number of years, and the last three years I have rated each annual game a 6/10. It’s just felt too dated and robotic for a modern day game, and you just know something is wrong when older wrestling games felt more fluid. WWE ’12 is THQ’s brand new effort and the first game in a new series. But this is more than just SmackDown vs. Raw in new clothing.
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Overall 6
6.0

Expert Review

Game Over Online
5 December 2011
  • Excerpt: The biggest and most immediate change to the gameplay is that the right stick no longer controls your offensive attacks - instead, it now controls shifting your opponent into positions for offensive attacks. So instead of using the right stick to do light moves and then using a trigger button to go into another move setup position, you now just press a direction on the left stick and A to open up one set of moves, and then move the right stick to transition between each...
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