is a fairly old school, simple and lighthearted game which can be easily picked up and makes a diverting if ridiculous way to pass a little time. While it does makes good use of its Kinect compatibility, it does requires an inordinate amount of space to play: those with a more cramped...
Pros: Makes good use of the Kinect., Blowing things up is fun, just ask SCTV’s Billy Sol Hurok and Big Jim McBob.
Cons: You need a significant amount of floor space to play this one.
Kinect physics puzzler makes razing castles a hoot.
Common Sense Media
1 September 2012
Summary: Parents need to know that Wreckateer is a downloadable physics-based puzzle game designed exclusively for Xbox Kinect. It makes kids put on their thinking caps to figure out how best to tear down stone castles using only a ballista and handful of ammunition.
Conclusion: Wreckateer is an interesting experiment and certainly one of the more accurate Kinect titles with clear and responsive controls (despite a large space requirement) but it forms an uneven experience. It's tough to know quite who it's aimed at.
Excerpt: Wreckateer presents me with a mouth-watering list of perceived flaws that I could only initially assume would make this a devilishly angry review to pen. It’s one of those Kinect games, you see, and they’ve not really been doing that well as of late, what with their wonky detection issues and their...
Summary: Wreckateer plays into the primordial human urge to simply break things. The 3D environments do a good job of providing a suitable playground to create some mayhem. Unfortunately there is not enough variety and diversity in the actions required by the player to hold one's attention for very long.
Excerpt: Is the Kinect fun outside the context of a virtual dance party? That’s what Wreckateer, the latest Summer of Arcade release, is hoping to prove. Launching heavy artillery into fortified structures to incur maximum destruction is certainly a winning formula, as a certain super-popular bird-flinging...
Excerpt: There's something primeval about knocking stuff down. It's powerful. It's fun. It's... basic. It's why games like Boom Blox and Angry Birds are so successful, both with gamers and those who've never touched a game controller.
Pros: Satisfaction when things fall down, Different types of shots add nice variety, Using your body to control shots with Kinect
Cons: ...when Kinect doesn't register things perfectly, Inconsistent physics, Occasional framerate drops and bugs