Conclusion: The saving grace of The Way of the Dogg, by far, is the music. Listening to classic Snoop is never a bad thing and the music selection is really quite good. I was happy to hear Deathrow Snoop when I started up the game rather than the new Snoop Lion stuff. The other fun bit has to be the character bios in the gallery section, Snoop’s alone is worth the price of admission as it is so strange and ridiculous that I actually laughed out loud.
Conclusion: With a little more love, Way of the Dogg could have be a pretty cool rhythm game. Even if its framework is a silly attempt to pasteurise Snoop’s waning branded image and cultural relevance, the basic pitch is still solid and curiously inspired. But in practice, Way of the Dogg’s lifeless rhythm styling and maddening technical hiccups join forces to forge something truly ghetto.
Excerpt: Considering his storied career and many indelible hits, it makes perfect sense for Snoop Dogg — or Snoop Lion, circa his current reggae phase — to headline a music game. What’s surprising about Way of the Dogg , however, is that it’s such a haphazardly constructed rhythm experience. Timing your button-presses to the beat-matched prompts is the objective here, with the trails of icons shown atop crudely animated fighters trading blows.
Summary: Rapper Snoop Dogg ist in der Videospielwelt kein Unbekannter. In Def Jam: Fight for NY und True Crime: Streets of LA hatte er bereits kleine Auftritte. Zuletzt warb der Dr.-Dre-Sprössling für den zweiten Teil von Tekken Tag Tournament. Dort war Snoop im Hintergrund als Boss in der gleichnamigen Stage zu sehen. Anscheinend hatte der Rapper aber das Dasein als Statist satt und hat in seinem eigenen Spiel Way of the Dogg eine ungleich größere Rolle zugesprochen bekommen.