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6.2 out of 10

Warhammer: Battle March

Thrusting players into Games Workshop's renowned fantasy world, Read more

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Reviews and Problems with Warhammer: Battle March

Showing 1-10 of 41
Overall 7
Playability 7

Kinect Sports Rivals

7 April 2014
  • Conclusion: It should go without saying that sports compilation games of this type are lightweight and disposable. But within that context, Kinect Sports Rivals does its job well. The motion sensing works, with a few exceptions, and the events are wrapped up in some beautiful presentation. Microsoft finally has a decent excuse for Xbox One’s all-seeing eye.
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Overall 6

Warhammer: Mark of Chaos - Battle March

Strategy Informer
6 October 2011
  • Conclusion: What does one come away with after playing Warhammer: Battle March? It’s a run-of-the-mill strategy title that offers no reasons to choose it over the handful of other titles in the genre. Even with the Xbox Live capabilities, there aren’t many incentives to pick up and play Warhammer on the Xbox 360.
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Overall 2
Gameplay 2
Graphics 1
Sound 4
Storyline 5
Replay value 2

Expert Review

Video Game talk
20 May 2009
  • Conclusion: �Warhammer: Battle March� doesn�t come close to being an enjoyable game. The core game play while basic is too repetitive, and the wonky controls will test your patience quickly. Add to that graphics and sound that have no place being on a game for any of this generation�s consoles (well, maybe they�d fly on the Wii) and an online component with no community and you have no reason to spend any time with this game.
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Overall 10

Warhammer: Battle March

True achievements
5 December 2008
  • Conclusion: You need a few friends for the 2v2 achieve (people that play this game regularly are extinct) but other than that time is spent playing as and beating every race and other achieves like merc or hero only which are simple with another person and a good memory or sheet of paper with pen.
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Overall 8
Gameplay 8
Graphics 6
Sound 7
Multiplayer 8
Longevity 8

Warhammer: Battle March

9 November 2008
  • Summary: Last year's PC battle strategy hit makes an appearance on 360 in its fully expanded glory with refined console controls.
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Overall 6
Playability 6

Warhammer: Battle March

10 October 2008
  • Conclusion: Battle March has great unit diversity and possesses a fun, strategic battle system where the life and death of each unit really matters in a way few RTS games can match. Unfortunately, this fun is buried under long load times, tiny text, dated graphics, and such a poor control scheme that this game is hard to recommend.
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Overall 5

Xbox 360 Review - 'Warhammer: Battle March'

29 September 2008
  • Summary: Warhammer: Battle March includes the original content from Warhammer: Mark of Chaos as well as all-new features, intuitive control schemes and support for online play via the Xbox Live. Players will be able to control six unique armies as they battle for supremacy in a world torn apart by constant warfare.
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Overall 6

Warhammer: Battle March

23 September 2008
  • Pros: Well-balanced, varied armies, Close to "real" Warhammer, Focused on combat
  • Cons: Too-complex control system, Linear, uninspiring campaign, Moves a bit too fast
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Warhammer: Battle March Review (360)

11 September 2008
  • Excerpt: We've been here before, haven't we? A console-based real-time strategy game is released, played, reviewed and panned. Life moves on as console-owning RTS-lovers continue to wait for a strategy game worth their time. Nary a tear is shed as these same angry gamers descend on their retailer of choice demanding their $60 back. And people say the review process is unnecessary…. But I digress.
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Warhammer: Battle March Review

8 September 2008
  • Excerpt: How are the controls? That question always leads the way in any review of a real-time strategy game on a console system, given that guiding hundreds of units around battlefields with a gamepad can be about as pleasant as herding cats. And, unfortunately, the answer in regard to Warhammer: Battle March is: Not so good.
  • Pros: Authentic depiction of the Warhammer universe and units, No-muss, no-fuss campaigns that focus entirely on the battlefield
  • Cons: Poor control scheme makes it hard to guide units in the thick of battle, Few people are playing online, which negates the great build-an-army feature, Campaigns are linear and lacking in depth, Choppy sound effects
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