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Wanted-weapons-of-fate.4299830
6.5 out of 10

Wanted: Weapons of Fate

Wanted: Weapons of Fate Wanted: Weapons of Fate is an Xbox Read more

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Reviews and Problems with Wanted: Weapons of Fate

Showing 1-10 of 26
Overall 7
6.9

Wanted: Weapons of Fate

Auracore MediaWorks
14 August 2009
  • Summary: If someone told you movie license games weren't all bad, would you believe them?
  • Pros: Impressive chain-cover system; the ability to curve bullets; new innovation to quick-time events; dialogue feels it came straight from the movie.
  • Cons: Over too quickly; not enough in the game to keep playing once you've beaten it once.
  • Read full review
Overall 7
6.9

Wanted: Weapons of Fate

Auracore MediaWorks
14 August 2009
  • Summary: If someone told you movie license games weren't all bad, would you believe them?
  • Pros: Impressive chain-cover system; the ability to curve bullets; new innovation to quick-time events; dialogue feels it came straight from the movie.
  • Cons: Over too quickly; not enough in the game to keep playing once you've beaten it once.
  • Read full review
Overall 8
8.0

Expert Review

Inside Hotwire 3D
20 July 2009
  • Conclusion: What the movie lacked in certain aspects, the game delivers it. Weapons of Fate brings in stuff from the comic books that weren’t present in the film, such as the popular assassin suit that The Killer wears. One of the unlockable components you'll get to achieve is a nice collection of comic book arts. This should please quite a few comic enthusiasts as the game takes much of its inspiration from the print version.
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Overall 7
7.0
Gameplay 8
8.0
Graphics 6
6.0
Sound 7
7.0

Review: Wanted: Weapons of Fate (Xbox 360)

Gametactics
30 April 2009
  • Conclusion: Utterly generic all around but that’s just how the movie was. It almost seems intentional to match the vibe of the movie. But the lack of polish and gameplay length is what drags it down. It feels like it should exist in last generation. Overall though, it is entertaining. You just won’t be screaming from mountain tops about its excellence. It’s a good rental for the upcoming summer drought.
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Overall 7
7.3

Wanted: Weapons Of Fate

AV Club
19 April 2009
  • Conclusion: Grim, nonsensical, and yet oddly satisfying. If you’re in the mood for a short, sweet, guilty pleasure, Wanted: Weapons Of Fate has what you need.
  • Pros: The terrific battle on board a crashing jet liner.
  • Cons: Poorly spaced checkpoints result in far too many do-overs.
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Overall 8
8.0
Gameplay 9
9.0
Graphics 8
8.0
Sound 6
6.0

Wanted: Weapons of Fate Review (Xbox 360)

Gamers Daily News
8 April 2009
  • Summary: Whether if you are a fan of the Wanted universe or not, you owe it to yourself to play this amazingly fun game.
  • Read full review
Overall 7
6.9
Gameplay 7
7.0
Graphics 7
7.3
Sound 8
7.7
Longevity 4
4.1

Wanted: Weapons Of Fate

NowGamer
31 March 2009
Overall 8
7.5
Features 4
4.0
Gameplay 8
7.5
Graphics 8
7.5
Sound 8
8.0
Lifespan 4
4.0

Wanted: Weapons of Fate

Gaming Target
30 March 2009
Overall 8
7.5

Wanted: Weapons of Fate

oxmonline.com
25 March 2009
  • Excerpt: Some games are touted for their superior story and immersive worlds. Others are praised for innovative controls and fantastic visuals. Wanted: Weapons of Fate, on the other hand, is in a whole separate category: games that aspire to be nothing but pure, unadulterated awesome. Picking up where the movie left off, Wanted follows Wesley’s journey to learn more about his family and hunt down the Immortal, a French assassin who killed his mother.
  • Pros: + Pure action rush!, + Curving bullets.
  • Cons: - Shoddy cover system; plus, the game’s a bit too easy and a lot too short., ? Why doesn't Wanted cost $40? Who'll feel good about paying $60 for four hours of gameplay?
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Overall 8
7.8

Wanted: Weapons of Fate

Game Over Online
24 March 2009
  • Excerpt: I remember initially watching Wanted, the movie, thinking its fierce action might make for an intriguing videogame. As it turns out the folks at Universal Pictures had a similar perception and thus Wanted: Weapons of Fate was born. The studio wasn’t interested in simply rehashing the film scene by scene, and instead chose to create a third-person action game that plays as an extension to the flick.
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