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Wanted: Weapons of Fate
6.3 out of 10

Wanted: Weapons of Fate

Wanted: Weapons of Fate Wanted: Weapons of Fate is an Xbox Read more

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Reviews and Problems with Wanted: Weapons of Fate

Showing 1-10 of 28
Overall 6
6.0

Wanted: Weapons Of Fate – Reviewed (360, PS3)

mature-gaming.com
7 September 2013
  • Excerpt: Movie tie in games have always been very hit and miss when it comes to the overall experience of playing them. Some have been absolute winners and there have also been some real stinkers.
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Overall 6
6.0

Wanted: Weapons of Fate Xbox 360 Review

Console Obsession
29 May 2010
  • Excerpt: Whilst watching the well staged action scenes of Wanted, with its bullet curving and whatnot, many a gamer would perhaps be thinking that it would be perfect material for an enjoyable action romp of a game, and they’d be right.
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Overall 6
6.2

A Bullet To The Head

Game Informer
22 September 2009
  • Conclusion: Concept: A sequel to the feature film that expands upon the mythology, but regurgitates the action Graphics: Beautiful lighting and texture work, but what is with all the enemies wearing hoodies? Did TJ Maxx have a clearance sale?
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Overall 6
6.0

Wanted: Weapons of Fate

True achievements
5 September 2009
  • Conclusion: So you go around to different locations killing different bosses to gain binary codes and to figure out where The Immortal is located and bring him down. Conclusion: Wanted WOF isn't the worst game ever, it takes about 5 to 8 hrs to get all of the achievements and isn't all that complicated to do...
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Overall 6
6.0

Expert Review

Game Informer
15 June 2009
  • Summary: With its The Matrix meets Fight Club presentation, assassin's narrative, and badass curving bullet technology, Wanted is ripe for a video game translation. Unfortunately, Weapons of Fate plays like it was created using the Token Action Game design template.
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Overall 7
6.5
Gameplay 7
7.0
Graphics 7
7.0
Sound 7
7.0
Control 7
7.0
Replay value 3
3.0

Wanted: Weapons of Fate Review

Xbox Evolved
23 April 2009
  • Summary: Weapons of Fate had a lot of promise and even managed to get a few things right. Its cover system is fluid, its action is fast and it manages to recreate the visual and audible portions of the film with painstaking detail.
  • Pros: Tight, responsive cover system. Fast-paced action.
  • Cons: Extremely short, repetitive, limited in its execution
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Overall 6
5.5

Wanted: Weapons of Fate

Gamer Limit
4 April 2009
  • Conclusion: The game's generic gameplay stops it from being an extremely fun or original experience, on top of that it's lack of length and value means the game is only worth renting, if that.
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Overall 6
5.5

Wanted: Weapons of Fate

ActionTrip
2 April 2009
  • Conclusion: The surprising thing is that through all of its gameplay clich's, Wanted isn't a total waste. No matter how mundane the rest of the game may seem, the bullet-curve aspect is a cool element and definitely a feature that could've been improved further.
  • Pros: Has its moments, the bullet-curve facet is a cool and unique gameplay element, fast-paced action, easy to get into;
  • Cons: Not much of a plot, some AI inconsistencies, poor choice of weapons for a shooter (what's more, for a game called Wanted: "Weapons" of Fate), very short, repetitive, uninventive boss fights, ultimately another movie tie-in you'll soon forget.
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Overall 6
6.0

Expert Review

GameSpot
25 March 2009
  • Summary: Set shortly after the events of last year's Wanted movie, Weapons of Fate is a stylish third-person shooter in which you play predominantly as movie protagonist Wesley Gibson. Armed with skills inherited from your also-playable super-assassin father, you spend much of the game gunning down goons...
  • Pros: Bending bullets around corners is cool, Slow-motion sequences look great
  • Cons: Enemies are predictable and lack variety, Inconsistent frame rate, Cutscenes look awful, Playing as unlockable bosses adds nothing to the game, Takes less than six hours to beat
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Overall 5
5.2

Wanted: Weapons of Fate

GameFocus
16 April 2009
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