Summary: Viva Pinata has a great art style and a ton of depth, especially compared to similarly targeted games like Animal Crossing and Harvest Moon. Microsoft added a bunch of new features for this second edition, many of which have a minimal (but positive) impact on the experience. The online co-op is a godsend, as it helps speed up the tedious pace and gives you someone to conspire with during the boring sections (of which there are still more than a few).
Conclusion: If you're lucky, one of your friends on Xbox Live will have the piñata you're looking for, and they'll send it to you in a crate. Interestingly, you can send anything to the people on your friends list (sorry, no shipping stuff off to strangers), including sours, which will actually attack their piñatas. Yes, that's right, you can grief your buddies in Viva Pinata .
Friends Become Shepards With Viva Pinata: Trouble in Paradise
22 September 2009
Conclusion: Concept: A sequel that addresses the problems in the first game and adds variety to the mix
Graphics: The graphics are vibrant, the texturing is clean, and the animation is top notch
Sound: You'll likely enjoy the game more with your own soundtrack or no sound whatsoever
Playability: The gameplay is deeper and far more intuitive.
Excerpt: You could be forgiven for thinking Viva Piñata was just another attempt to cash in on the lucrative kiddy/casual audience, after all its accompanying television show certainly gives you that impression, but are Rare giving off mixed signals? Yes and no. Delve past the bright, flamboyant, almost hypnotic, flashy opening titles and things start to look up.
Excerpt: With the surprising success that Viva Pinata generated, it was only a matter of time before a sequel was released. Gamers taken in with the addictive game play of the first will feel right at home in Viva Pinata: Trouble in Paradise. If you haven't played the first Viva Pinata game, do not fear that you will miss out on this incredible game. Trouble in Paradise starts out much the same way as its predecessor by slowly giving you information.
Excerpt: There was a time when Rare ruled the video game world. With a library stretching all the way back to 1983, the idea factory behind Donkey Kong Country, Golden Eye and Conker’s Bad Fur Day hasn’t done much with the current generation of consoles save for a mediocre update to the Perfect Dark name and a platformer that fell fairly flat on the Xbox 360’s launch day in 2005. The only inkling of Rare’s once-renowned pool of creativity came with Viva Piñata.
Excerpt: At first glance, Viva Piñata might seem too silly to be worth your time. However, if you give the game a chance, you’ll likely be pleasantly surprised by the depth of gameplay, the high amounts of strategy, and the quirky humor.