Conclusion: Concept: Slog through the most tedious and frustrating version of World War II you can imagine
Graphics: A high point in an otherwise lackluster title ? lighting and overall visual quality is right up there
Sound: Solid voiceover work for Violette, but she's pretty much the only character in the game you can listen to
Playability: Controls are okay, but everything about the action feels out of date
Entertainment: Do what Violette does ?
Summary: If early stealth games were like this 10 years ago, the genre would have collapsed before it even had the chance to take off. Missions range from completely forgettable (go get some papers!) to absolutely ridiculous (go murder captured British agents before they can talk, you know, instead of rescuing them).
Conclusion: I have heard that people have gotten a full 1000 on the game within 6 hours of playing it. Overall I think that if you really want to get 1000 points on another game, it might take some getting used to but overall I feel that it was a fun game, if you think that you can handle sneaking around like Sam Fisher, this might be a good game to get.
Excerpt: You’re a highly-trained British assassin sneaking around in the shadows inside a Nazi bunker in World War II, searching for your mark. A guard stands leaning against a post on the other side of the room with his back to you. So you crouch and stealthily creep up behind him – or so you intended.
Excerpt: It’s a strange world, the way two elements can come together from their needless existences and create something beautiful together – when hydrogen met oxygen, when francium met water and when Kiefer Sutherland met the role of Jack Bauer. For every combination of beauty though, there are infinite possibilities of unreached potential or even simple failure.
Excerpt: The Good : Outstanding narrative. Wicked atmospheric. Some original FPS game mechanics. The Bad : Checkpoints unevenly distributed, will probably require most players to go through some pieces of the game over and over again. The Ugly : Awful enemy AI. Yet another game where I get to spend all my time checking out our heroine’s ass. Yay. How close can a game come to greatness and yet fall horribly short?
Excerpt: It isn’t every day that a game takes a slightly political standpoint, or tries to right a wrong or change an attitude towards a class or race of people but ultimately, despite being a relatively mediocre title, Velvet Assassin does just that. Based during World War II, Velvet Assassin sets you the task of completing Violette Summer’s dream. Summer herself is on her deathbed, and doesn’t have long left.
Summary: Overall Velvet Assassin is a perfect example of what not to do when creating a stealth-action game. The title insults the source from which it gets its story ideas; the story there is plenty yet filled with holes and unentertaining. The gameplay actually ends up being pretty good somewhere in the middle, but it isn’t worth going through the horrible beginning, and hair-pulling end to experience it.
Pros: Blowing up enemies with their own grenades.
Cons: Game gets so dark its hard to see sometimes, inconsistent all over