Review: Stick 'Em Up 2: Paper Adventures (Xbox Live Indie)
2 September 2014
Summary: While the campaign may be fleeting, it offers plenty of variety and the ability to tackle it with three of your buddies in offline couch co-op is icing on the cake. There are also multiple difficulties, a versus mode, and in game achievements to keep you busy for awhile. While it may not be the next Gunstar Heroes , Stick ‘Em Up 2: Paper Adventures provides some incredibly solid run n’ gun action that exceeded my expectations of what to expect from a downloadable indie...
Excerpt: If you have not taken a look at the Xbox Live Indie Games, you are missing out. Some very unique experiences can be had there, and many of these games have found their way onto other platforms. In my last 30 Reviews in 30 Days, I reviewed a few different XBLIGs, and many other good ones have come out since then. Today, I am looking at one of my favorites: Soot 1Up by Mommy’s Best Games.
Conclusion: Players looking for replay value will want to look elsewhere as there aren’t many features that beg for a second play through. The cooperative gameplay is nice, but once you finish the storyline, there’s not much left to do besides earn all of the achievements and collect all the items you missed the first time through.
Excerpt: I grew up in the modern age of gaming so I’ve experienced the development and transition of games from monochromatic simple platformers to optical explosions of realistic renderings in an interactive environment, and yet I still find myself on occasion harking back to the days of old when games were simpler and just plain nonsensical fun. Stick ‘Em Up 2: Paper Adventures to me was a breath of fresh air in the oft overcomplicated environment of commercial gaming.
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