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7.0 out of 10


Adventure is out there! The UP video game will take players on a Read more

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Reviews and Problems with Up

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Review: Stick 'Em Up 2: Paper Adventures (Xbox Live Indie)

Diehard GameFAN
2 September 2014
  • Summary: While the campaign may be fleeting, it offers plenty of variety and the ability to tackle it with three of your buddies in offline couch co-op is icing on the cake. There are also multiple difficulties, a versus mode, and in game achievements to keep you busy for awhile. While it may not be the next Gunstar Heroes , Stick ‘Em Up 2: Paper Adventures provides some incredibly solid run n’ gun action that exceeded my expectations of what to expect from a downloadable indie...
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30 Reviews in 30 Days, Day 7 – Shoot 1Up

Everyday Gamers
23 September 2012
  • Excerpt: If you have not taken a look at the Xbox Live Indie Games, you are missing out. Some very unique experiences can be had there, and many of these games have found their way onto other platforms. In my last 30 Reviews in 30 Days, I reviewed a few different XBLIGs, and many other good ones have come out since then. Today, I am looking at one of my favorites: Soot 1Up by Mommy’s Best Games.
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Overall 8


Strategy Informer
6 October 2011
  • Conclusion: Players looking for replay value will want to look elsewhere as there aren’t many features that beg for a second play through. The cooperative gameplay is nice, but once you finish the storyline, there’s not much left to do besides earn all of the achievements and collect all the items you missed the first time through.
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Overall 6

Stick ‘Em Up 2: Paper Adventures (Xbox360)

25 July 2011
  • Excerpt: I grew up in the modern age of gaming so I’ve experienced the development and transition of games from monochromatic simple platformers to optical explosions of realistic renderings in an interactive environment, and yet I still find myself on occasion harking back to the days of old when games were simpler and just plain nonsensical fun. Stick ‘Em Up 2: Paper Adventures to me was a breath of fresh air in the oft overcomplicated environment of commercial gaming.
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Overall 10

Level Up Zig-Zag Storage Tower Review (hardware)

Gamers Daily News
5 November 2010
  • Summary: This storage tower is pretty sweet. If the controller slots charged the controllers I would have given it a 10.
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QuakeCon 2010: We Sin It Up In Fallout's Sin City

13 August 2010
  • Excerpt: I've been looking forward to getting my hands on Fallout New Vegas for, well, pretty much since Bethesda announced it. Today at QuakeCon 2010, I finally had that chance with a one hour session of gameplay. Among the many things I learned during my short time: the map system is still irritating, Securitrons are very hard to kill, and one hour isn't nearly enough time to enjoy the subtle changes that have been made to the Fallout 3 engine.
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Overall 2


25 April 2010
  • Excerpt: Up! The movie, cannot be praised highly enough: the charm of the characters juxtapositioned against the bizarre circumstances they encounter is nothing short of genius. The journey is incredible, landscapes are impressive and the concept of a floating house does genuinely lift your soul. Thus there is a lot to expect of Up! The game. Charm, wittism, and breath-taking scenes.
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GamesBeat Q1 2012 review round-up

13 April 2010
  • Excerpt: Developer Arc System Works is no stranger to crafting beautiful hand-drawn 2D fighting games. Previously having worked on the Guilty Gear series, ASW has taken over a decade of experience and honed it all to manifest their magnum opus with BlazBlue: Continuum Shift Extend (an enhanced version of the second BlazBlue title).
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The Arcade Racer Grows Up

31 March 2010
  • Excerpt: Though also known and beloved for its work on the Geometry Wars franchise, Bizarre Creations primarily made its name over the last decade with the sim-leaning (but still arcade-oriented) Project Gotham Racing series for Microsoft. Now under the wings of Activision, the studio is just a couple months away from finally releasing its newest take on the racing genre, Blur , a high-impact, weapons-based title with a strong emphasis on social gaming.
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Overall 6

Wii Fit

13 March 2010
  • Excerpt: People – we’re a funny old bunch. Pay us to do something we previously enjoyed and we’ll convince ourselves that we don’t enjoy it as much as we used to. Present us with something in the form of a challenge however, and we’ll jump at the chance to do things we would never voluntarily have considered.
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