Conclusion: Players looking for replay value will want to look elsewhere as there aren’t many features that beg for a second play through. The cooperative gameplay is nice, but once you finish the storyline, there’s not much left to do besides earn all of the achievements and collect all the items you missed the first time through.
Excerpt: I've been looking forward to getting my hands on Fallout New Vegas for, well, pretty much since Bethesda announced it. Today at QuakeCon 2010, I finally had that chance with a one hour session of gameplay. Among the many things I learned during my short time: the map system is still irritating, Securitrons are very hard to kill, and one hour isn't nearly enough time to enjoy the subtle changes that have been made to the Fallout 3 engine.
Excerpt: Though also known and beloved for its work on the Geometry Wars franchise, Bizarre Creations primarily made its name over the last decade with the sim-leaning (but still arcade-oriented) Project Gotham Racing series for Microsoft. Now under the wings of Activision, the studio is just a couple months away from finally releasing its newest take on the racing genre, Blur , a high-impact, weapons-based title with a strong emphasis on social gaming.
Excerpt: Up! The movie, cannot be praised highly enough: the charm of the characters juxtapositioned against the bizarre circumstances they encounter is nothing short of genius. The journey is incredible, landscapes are impressive and the concept of a floating house does genuinely lift your soul. Thus there is a lot to expect of Up! The game. Charm, wittism, and breath-taking scenes.
Excerpt: People – we’re a funny old bunch. Pay us to do something we previously enjoyed and we’ll convince ourselves that we don’t enjoy it as much as we used to. Present us with something in the form of a challenge however, and we’ll jump at the chance to do things we would never voluntarily have considered.
Conclusion: The story in 'Up' loosely follows the movie with Carl and Russell making their ballon lifted odyssey to Paradise Falls; I played the game without seeing the movie, and it was difficult to follow the plot at times, so some knowledge of the movie is assumed. The game features appropriate challenge for younger players, and the co-op based gameplay encourages parents and children to play together - something more games should do.
Summary: We’ve all come to expect movie tie-ins to be, at best, mediocre and, at worst, complete steaming piles. Up is somewhere in between. Not the worst movie based game out there, and certainly not the best (hello, Ghostbusters !). It is a slightly sub-par platformer made for wee children. If you’re looking for a lure to your creepy van, stick with candy.
Excerpt: Ah, another month, another movie tie-in aimed at the little people in your life. The difference with this one though, is that it’s based on a film that looks like it could be genuinely hilarious. I’ll reserve judgement until I’ve seen it – since it came out in MAY in the US and only got released here on October 9th, sigh. As for the game, well, THQ and co. have actually done a half-decent job, it seems. And I’m as surprised as you are.
Excerpt: Up is another movie gem from the animation studios of Pixar. The recently released game from THQ is loosely based off of the motion picture about elderly Carl Fredricksen who departs on a great adventure to South America by the unconventional method of tying balloons to his home and flying away. Unexpectedly, Junior Wilderness Explorer Russell finds himself along for the ride after having visited Carl in order to offer his assistance to him in any way that he could.