Excerpt: The key to understanding what Undertow is all about is in the title - an undertow is a strong subsurface flow of water returning seaward from the shore resulting usually from wave action. And that's what it is - some serious underwater wave action.
Conclusion: Most of the achievements are easily obtained although completing it on the hardest mode and geting 10,000 kills is a bit of a r8 grind. It takes quite a while and gets boring. Graphics 4.5/5 one of the best looking arcades sound 4/5 solid voice acting gameplay 4.5/5 easy learning curve lasting...
Excerpt: Product Description Single Player, Xbox LIVE Multiplayer 2-16, Local Multiplayer 1-2, System Link 2-16, 5.1 Surround Sound, HD (High Definition). Buy the full version of Undertow and join up to 16 players in underwater battles for the survival of humanity!
Summary: Ringo Starr clearly isn't on the same page as Chair Entertainment. Whereas The Beatles' drummer famously fantasized about withdrawing from the world for a quiet existence with friendly crustaceans and octopi, the developer's Undertow depicts an H2O that's anything but peaceful.
Pros: Solid multiplayer action, Unique underwater look and sound
Cons: Skimpy single-player campaign, Brutal bot AI, A few design quirks
Excerpt: So this may be coming a little late, but I find that now that the massive holiday games rush is just about over, now's the time to look back and some of the games that fell through the cracks for whatever reason. In this case, Undertow for Xbox Live Arcade.
Excerpt: Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots.
Pros: ups: Graphics, controls, upgrade system, deep strategy, 16 player through Live, split screen, Sys-link, Sound effects are great,
Cons: downs: Sometimes the blue team can blend into the background, upgrading in the thick of things is tough, voice acting could be better
Excerpt: Sometimes I wonder if Microsoft is truly committed to making Live Arcade a place where great independent games can prosper. They have the service and they have the audience, but what they don’t have is a grasp on timing.
Summary: E3, Wimbledon and the World Cup are all huge events that have just been around this past month so Codemasters thought it would be a good idea to release a cricket game slap bang in the middle just for good measure.
Pros: A cricket game for cricket fans, Third person 'Be a Pro' like camera angle, --
Cons: Not nearly enough players playing LIVE, Visuals could do with a polish, The game will go unnoticed by almost all gamers