Excerpt: Our review of UFC Undisputed 2009 was a very positive affair. Not only did we get hooked on a game that married traditional fighting games with more depth and strategy but I personally got hooked on the sport itself. Sports sims have a tendency to add a couple of features and update rosters, add a bit of spit of polish and get released as a full price title when in fact the level of advancement can sometimes be only justified as DLC.
Excerpt: The biggest problem with the core gameplay is the control setup. The console versions made use of every button on the 360 and PS3 pads, and the PSP only has one analog stick, and it can’t be clicked in, so right off the bat, you know concessions are simply going to have to be made to get the game on the PSP - either in the form of reducing the amount of things you can do or in double up some buttons to make up for the lack of buttons compared to the console pads.
Excerpt: The console incarnation of UFC Undisputed 2010 delivered the best gaming MMA experience yet, so its portable incarnation is being held up to a pretty high standard. Unfortunately, the pocket-sized version of the game doesn’t come close to equaling the experience found in its console brethren in any area. Some parts of the game are more accurately recreated than others, but the experience as a whole isn’t nearly as satisfying as it is in the full console versions.
Excerpt: I am a huge fan of fighting games of all varieties, so naturally, a game based on real-life fighting would appeal to me. While last year's UFC Undisputed 2009 was not really my cup of tea, the 2010 iteration marks one of the most massive improvements to an annual franchise that I have ever witnessed. So, you wanna be a fighter?
Conclusion: Despite these additions UFC Undisputed 2010 doesn’t really go out and try re-invent the wheel but it can be said that by building on last year’s solid foundations, there was never any need to. It is certainly a more nuanced, complete version of an already deep fighting system – which may result in a higher barrier of entry for newcomers, something that’s true of any successful fighter.
Excerpt: Jumping into UFC 2010 Undisputed feels a bit like your first day back at school after the summer holidays. You recognise a few faces and the general layout of everything, but there's also a surprising amount that's changed, too. The world has evolved, and if you get cocky and try to do things the old way, you might find yourself being brought back to earth with a bump. Also, there are big boys (well, men really) who push you around and put you in painful headlocks.
Excerpt: As a first-year product, UFC 2009 Undisputed was a fantastic start for the Mixed Martial Arts series. It accurately recreated the hard-hitting sport, with a solid stand-up game, plenty of depth and strategy to the ground and pound and its vicious submissions; an impressive bevy of fighters, and competent single player and multiplayer options. Its only problematic flaws came from some unwieldy controls and a severe lack of beneficial tutorials.
Excerpt: On the one hand, UFC Undisputed 2010 for the PSP is pretty impressive because it nearly replicates the console version of the game. On the other, UFC Undisputed 2010 has some issues because it nearly replicates the console version of the game. In taking the mixed martial arts fighter mobile, developer Yuke's opted to port the home game to the PSP rather than to create a version designed from the beginning for portable play.
Excerpt: The first thing you get from Demon’s Souls in its intro is a sense of bleakness. Then, during the tutorial that involves killing you, you get hopelessness. By the time you’re actually playing the game you’re probably suicidal. Praise for Demon’s Souls seems to come from the fact that people aren’t used to games with such a western feel coming from Japanese developers, especially when that developer is From Software.