Excerpt: When I realised that I was going to be reviewing this title I thought I had better do some research into the sport a little more. I remembered when cage fighting and mixed martial arts were becoming popular, although not regulated and the UFC being the daddy of the sport, over time, in terms of branding and set rules. I also understood that this sport was brutal with a variety of martial arts being used.
Conclusion: UFC Undisputed is a very good game. In fact, there’s too much game here for us. It’s simply trying too hard to be the Jack of all trades but ends up being the master of none. In Fight Night, you’ve got about 16 moves total to learn, and then it’s all down to how and when you apply what you’ve learned. With UFC Undisputed there are about fifty, and you need to have them all at your disposal if you want to progress in the game’s career mode.
Excerpt: 2004 was the year that saw the release of what would be the last Ultimate Fighting Championship game for five years. The massive popularity and growth of the UFC meant that it was inevitable that someone would make a modern game based on this brutal sport. THQ have given the task to Yuke’s, the developer behind the WWE SmackDown! games. Firstly, thumbs up to THQ and Yuke’s for making great use of the licence.
Summary: Undisputed is certainly a good start if THQ is hoping to kick up a yearly UFC gaming franchise. The character models look fantastic, clipping is almost a non-issue, and the fighting system offers some serious depth. This is by no means a pick-up-and-play fighter, though. Your created character will take plenty of lumps in the early career with the perfect storm of wimpy stats and a tough learning curve.
Conclusion: Concept: The rising star in professional fighting, the Ultimate Fighting Championship, gets a rich fighting system courtesy of the developer behind WWE SvR
Graphics: The animation system and collision detection are impressively realistic
Sound: Announcers Joe Rogan and Mike Goldberg do a great job telling the play-by-play without being overly annoying.
Excerpt: Quinton "Rampage" Jackson is closing in on you at frightening speed. Sweat is dripping over his heavily-tattooed muscles. He wants to hurt you - perhaps by bending one of your arms the wrong way, or more likely by simply hitting you in the head until you stop moving. Your face is already puffed and swelling from the vicious beating Mr Rampage gave you in the last round. This time he's going to shut you down for good. But you're ready.
Summary: Parents need to know that this is a sports simulation based on the Ultimate Fighting Championship. Players use a series of punches, kicks and grapples to knock out opponents or make them give up. These can range from flying knees to the face to chokeholds. Blood sometimes shoots out after strikes, while fighters show signs of injury such as cuts to the face. In between fights, ring girls wearing skimpy outfits briefly parade around the ring to signal the next round.
Excerpt: “So you wanna be a UFC fighter?” asks the CGI version of Dana White, bald-headed vanguard of the fastest growing sport in the world: MMA (that’s Mixed Martial Arts, in case you’re uncool and didn’t know). White’s UFC brand is not synonymous with MMA, but it may as well be. The UFC rules the cagefighting roost, and the hope is that the reinvention of their videogame franchise with UFC 2009: Undisputed will find similar success.
Conclusion: UFC 2009 Undisputed is a good fighting game, but
it’s not very realistic for an MMA simulator as it’s
very systematic - what is very fast-paced in
real life is very slow in the game. Needless to
say, the standup portion has a good, solid pace;
it keeps your mind sharp and adrenaline pumping.
However, we can't say the same for the ground
level. Except for locking in a submission, the
controls are a bit sluggish and lack