Conclusion: Two Worlds II is a very hard game to give a definite opinion on. It has good ideas, but the execution can be sloppy or even outright bad. The story is both banal and entertaining, serious and satirical, often all at once.
Excerpt: In 2007 the first Two World, a typical RPG aimed at the action aspect like Oblivion, arrived. The game gave you a huge open world, hours of gameplay and the necessary variation to actually spend those hours on. Still it was only mildly received due to the rather crappy finishing and many bugs.
Excerpt: Two Worlds was widely regarded as an ugly and awful game, with laughable voice acting and a myriad of flaws both minor and deep. With all its problems in mind, it would be easy to expect the worst from its sequel, though it turns out that developer Reality Pump should be commended for making a...
Violent, mature fantasy role-playing game adventure.
Common Sense Media
13 June 2011
Summary: Parents need to know that Two Worlds II is a very violent game and features many images of combat and death, and in some cases, imprisonment and torture. Scenes of war are quite common -- and this includes the ability to slay enemies and see the attack in slow-motion and close-up for dramatic effect...
Conclusion: I should note that one achievement - Fortune & Glory (explore 25 dungeons) - is poorly documented as to what 'counts' as an explored dungeon and can be very frustrating. Outside of that, if you're playing from an achievement gathering gaming style, you can expect this game to take you around 40...
Summary: Two Worlds was a disaster to begin with, it was patched and it became sort-of playable. Two Worlds 2 is nothing like that, there’s a good game here and Games Xtreme gives you a detailed look at why.
Summary: " Two Worlds II " is a pretty mental game. The multiplayer is brilliant, and there’s an unbelievable amount of single player content, and an amazing crafting system that you could spend hours in alone.