Excerpt: Many years ago our family watched Youtube videos on a Japanese game show that is entitled Hole in the Wall. There are actually more than one. A friend told me that there is an American version of the show. When I saw Twister Mania at E3 2011, I immediately thought of Hole in the Wall. I also thought that this had the potential to be a huge hit.
Summary: Parents need to know that Twister Mania is a party game best suited for multiple players. The game allows up to eight participants to compete, making it ideal for large groups of friends or family. The main gameplay challenge across all game modes is for players to bend and twist their bodies to correspond to shapes that appear on the screen. It is meant to provide a fun experience rather than a mind-bending challenge.
Excerpt: Twister as a video game seems a little odd, even given Kinect’s innovative control options. But Twister Mania takes the classic concept of body manipulation and spins it into a new kind of experience. Twister Mania doesn’t ask you to put your left hand on red, instead it requires you to contort your entire body into various poses. The game has several game modes, each full featured and a lot of custom play options.
Excerpt: We’re perplexed. Twister Mania is ostensibly based on the classic floor-mat game with the colored dots, yet these Kinect challenges include smashing your body through walls and moving your limbs to match shapes on the screen. Much like a film that pulls inspiration from a real story and then wildly deviates, Twister Mania resembles its namesake only in the sense that you use your body to play.
Pros: + Amusing highlight photos and co-op shenanigans.