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Transformers-war-for-cybertron-272803.32618942
8.5 out of 10

Transformers: War for Cybertron

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Reviews and Problems with Transformers: War for Cybertron

Showing 1-10 of 54
Overall 8
8.0

Transformers: War for Cybertron super review

GamesRadar
24 June 2012
  • Pros: Ably borrows the best ideas from great games, Respectful use of the property that still feels fresh, Multiplayer is more than an afterthought
  • Cons: Has occasional, but harsh, difficulty spikes, Doesn't have many original touches, Some confusing Achievement requirements
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Overall 8
7.5

Expert Review

Game Over Online
26 July 2010
  • Excerpt: It's packed to the rafters with pure continuity porn, with dozens of characters, hundreds of references, and that "tch-tch-tch" transformation sound. War for Cybertron is like the Transformers: The Movie prequel that never happened. It's aimed directly at people who've grown up with the original cartoons; it's a love letter to eight-year-old you.
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Overall 8
7.5

Transformers: War for Cybertron

Game Over Online
26 July 2010
  • Excerpt: I'm not sure that a genuine, unbiased critical evaluation is really possible for Transformers , unless the person doing the evaluation was either born in the early '90s or didn't have a TV during the '80s. War for Cybertron involves Peter Cullen doing the voice of Optimus Prime, which means just about anyone who's a big enough dork to be writing game reviews right now is also having near-constant childhood flashbacks while playing.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 9
9.0
Control 7
7.0
Replay value 7
7.0

Transformers: War for Cybertron

Xbox Evolved
24 July 2010
  • Summary: Overall, this is the first truly fun, substantive Transformers game that succeeds in also being a love letter to fans of the Transformers universe. It isn't a quick cash-in or a movie tie-in game. This game was made from the ground up to stand on its own, as its own experience, made by and for Transformers fans.
  • Pros: Campaign co-op, finally a good Transformers game, voice acting is spectacular.
  • Cons: : Multiplayer isn’t that unique or fun, color scheme makes it sometimes to see what is attacking you
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Overall 8
8.0

Transformers: War for Cybertron

Break it Down
20 July 2010
  • Excerpt: Summary [8.0 out of 10] Filling in the back story of why the Transformers had to leave their home world, War for Cybertron fits snugly into the official cannon of Generation 1. The ten chapter campaign gives you five chapters from the Decepticon point of view and five chapters from the Autobot point of view and showcase such moments as Starscream becoming a Decepticon and Optimus becoming a Prime.
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Overall 8
8.0

Transformers: War for Cybertron review (X360)

HonestGamers
19 July 2010
  • Excerpt: If subsequent Transformers titles use War for Cybertron as a baseline, the future could be great for both new and old fans of this beloved series.
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Overall 8
8.0

Transformers: War for Cybertron Review

Break it Down
18 July 2010
  • Excerpt: Summary [8.0 out of 10] Filling in the back story of why the Transformers had to leave their home world, War for Cybertron fits snugly into the official cannon of Generation 1. The ten chapter campaign gives you five chapters from the Decepticon point of view and five chapters from the Autobot point of view and showcase such moments as Starscream becoming a Decepticon and Optimus becoming a Prime.
  • Read full review
Overall 8
7.5

(Xbox 360 Review) Transformers: War for Cybertron

The Entertainment Depot
13 July 2010
  • Summary: Transformers: War for Cybertron is a so-so single-player game that happens to share billing with a really enjoyable multiplayer mode. It just so happens that the each campaign also contains some stunning scenes that really bring the scale of the universe, and some of its rich mythos, to life.
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Overall 9
8.5
Features 9
8.5
Gameplay 8
7.5
Graphics 9
9.0
Sound 10
10
Lifespan 9
8.5

Transformers: War For Cybertron

Gaming Target
12 July 2010
  • Summary: Activision rolls out the best Transformers game ever.
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Overall 9
8.5

Transformers: War for Cybertron Review

AtomicGamer
1 July 2010
  • Excerpt: It's almost time to start actually expecting something good out of a licensed game. Solid efforts like Spider-Man: Web of Shadows and fantastic ones like Batman: Arkham Asylum have shown us that when game developers stop working on movie timetables with storylines that only work in movies, they can make great games based on comics, cartoons, and action films.
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