Reviews and Problems with Transformers: Fall of Cybertron
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Summary: There is little doubt that Transformers: War for Cybertron was the best Transformers game ever when it came out in 2010. We say "was" because its sequel, Fall of Cybertron, easily tops it. Developer High Moon Studios follow-up to WfC is mostly more of the same, but we mean that in the best possible way.
Transformers: Fall of Cybertron Review (Xbox 360/PS3/PC)
7 September 2013
Excerpt: Transformers: Fall of Cybertron is the long awaited sequel to the 2010 third person shooter Transformers: War for Cybertron. Much alike its counterpart, Fall of Cybertron is developed by High Noon Studios and published by Activision along with being a third person shooter for the most part.
Excerpt: Michael Bay may think he’s got a stranglehold on huge-scale Transformers action, but High Moon Studios certainly has the right to lay claim to that title based on their work on Transformers: Fall of Cybertron. What Hollywood has presented during the past few years has massive explosions and “robots in disguise” that are grandiose due simply to their relative scale to humans.
Transformers Fall of Cybertron – Review (Xbox 360)
27 September 2012
Conclusion: It’s not overly long and doesn’t include much other than the main campaign and multiplayer. However, the gameplay is varied and highly refined. It’s worth a play for fans of the franchise and fans of the genre.
Summary: " Transformers: Fall of Cybertron " is a genuinely good game- and not just a good Transformers game. The beautiful frantic action makes for an enjoyable campaign – despite a few, albeit small, mis-steps. The series’ enjoyable multiplayer also makes a good return, and I’m really looking forwards to seeing where High Moon can take the series next time. It appears, when it comes to Transformers games that these guys really do have the touch and the power!
Conclusion: As a package, Transformers: Fall of Cybertron’s lack of ambition is countered by an obvious fondness for the Transformers themselves and the amount of polish that has been lavished on its presentation and mechanics. Gamers looking for something new will find little here to draw them in, but as a celebration of Hasbro’s iconic cast of characters there is much here to be recommended, and plenty for High Moon Studios to build on should it get another chance to work with the...
Excerpt: which means I was thrust directly into the action with very little warning or training. Almost instantly you’re fighting Decepticons who, as we all know, have no mercy and allowed me little time to acclimatise myself to the pace of the game. But hey, that’s what we want from our cybernetic superheroes! Get out there and kick some metallic butt!
Excerpt: Whilst High Moon studios’ previous Transformers game, Transformers: Dark of the Moon was passable, their earlier offering, Transformers: War for Cybertron, however, was a memorable and accomplished title and was the best use of the licence since Atari’s and Melbourne House’s well regarded Transformers on the PS2, proving that given the time and resources the developer has the capabilities to do justice to the iconic licence.
Summary: Transformers: Fall of Cybertron is a little rough around the edges, but it’s also a bang-up action title with a lot of great set pieces and some fantastic voice-over work. The short length, even when taking multiplayer into account, isn’t helped by the graphical glitches that cropped up in the story and when playing online.
Conclusion: While it seems that MP took a back-seat to SP, there is a lot to replay and the game will remain in the shelves of Transformer fans. FoC will lose it's majority to other upcoming games but there will still be a loyal, dedicated community remaining to support this game. This game is a huge thrill-ride!