Summary: Repetitive, grinding for items, short story, and terrible controls. The game is fun for those who like grinders because that's what someone is going to have to do if they want to advance far into the campaign due to the uncontrollable camera and the melee being attached to the right analog stick.
Summary: I eagerly awaited the release of this game for years, after playing Eternal Darkness -- which is still one of my favorite titles from the GameCube era. The long-awaited Too Human was supposed to be like nothing we've ever seen before. A Sci-Fi take on Norse Mythology? Sold.
Didn't pay much for it so I'm not disappointed money wise but the game=bad.
10 July 2012
Summary: Personally, I bought this game (Too Human, 2008) because I heard from many sources that it was very underrated. I tried the game and to some point, I agree with it being underrated BUT I also found that it had many flaws.
Summary: Too Human is simplistic game with a near mindless fighting style. I was convinced by a few friends to purchase this game. It sounded great when being told by my friend what action lies ahead. I was instantly bothered by the constant bombardment of cutscenes.
Summary: If I were to rate a game purely on the potential of what it could have been, then Too Human would be an easy candidate for a 10/10. Unfortunately, this game doesn't live up to it's potential in any way, shape, or form. I'll start with the game's only semi-bright spot, the menus (isn't that sad?).
Summary: You remember all those fun viking Gods like Thor and Oden. They were all crazy and had huge personalities. Well, someone took all those waring Gods and decided to make them look like corporate drones.
Summary: Too Human is a very polarizing game those that hate it hate it, those that like it like it theres very few people who fall in between. If youre looking for a GET IT! or DONT GET IT! opinion here, Id advise you decide for yourself by downloading and playing the demo if its still available.
Summary: In 1999, a game company named Silicon Knights was to suppose to release a game named Too Human... It turns out that the game was in delay for many years because of partnership problems. Finally, in the year 2008, the year that gaming would change forever finally released Too Human.
Summary: Cyberpunk meets norse mythology... what could go wrong? A lot, unfortunately. The vast majority of the game is painfully mediocre. The combat mechanics are passable, but only after you *finally* get used to them, which takes a while.
Summary: I was really looking forward to this game and had played the demo and fell in love. Unfortunately what you play in the demo is exactly what you get and nothing more. First off you will be fighting one of about 5 different monsters the entire game.