Summary: This game looks great, but plays TERRIBLE. The first thing you should know, is that this game has a god-awful camera angle to it. I was constantly re-centering the thing, or would be walking in one direction, only to have the camera angle change and my guy would start walking off to the side.
Summary: Hi I thought I'd throw out a review of my newest 360 game Too Human. I didn't expect a lot from this game but thought "how bad can a shooter RPG really be" if it has "diablo style" random drops from monsters? Well I found out it can be pretty dang bad. I expected to mow down plenty of baddies & get experience, find or buy new weapons & armor then repeat the process. Well I got a little of that & a lot of anoying factors that made the "expected" less enjoyable.
Summary: This game has garnered a small following so I'm sure I'll get some bad feedback on this one but never the less take my word for it this game is horrible and just another check on the board for Aug-Sept dissapointing games. Heres the GOOD and the BAD The Good Good graphics. Original story. Good cinematics. Lots of customization. The Bad Banging your head against the wall bad game mechanics. You can never ever focus on the enemy you actually want to hit.
Conclusion: I bought this game and played it for all of 15 mins and I turned it off....put in the case shuddered a little bit about how awful it is and that I wasted 15 mins of my life I would never get back.
Conclusion: Too Human looked really promising when the initial info and screens were released, however i was very disappointed with nearly everything about this game. The gameplay is boring and repetitive, the enemy's are dull and are always the same and overpowered. The graphics are horrible, the effects are horrible, and overall just terrible. Do not buy this game unless you just want another 1000 gamerscore, (even that is hard), highly not recommended.
Summary: A cool idea at it's core, but this game underdelivers and was subject to some very questionable design decisions. It's almost as though noone actually played it as they were developing it. Some of it's issues include -buggy camera -long death sequence that is not interruptable. I mean, who thought that was a good idea? -buggy (clipping issues, sound issues) -visuals are average at best -redundant looting system.