Summary: If " Dead Space 2 " is a herald of things to come this year, I can’t wait for the rest of 2011. It might not be the scariest game ever, or the best third person shooter, but it melds all of its strengths seamlessly, combining them with an engaging story played out against fantastic locales.
A Heart-Pounding Journey Into The Mouth Of Madness
25 January 2011
Conclusion: Concept: Isaac Clark is infected, and his sanity is slowly trickling away. His mental state becomes the backbone of Dead Space 2’s plot and action. Can Isaac save mankind from the spreading necromorph virus, or is he a new threat?
Graphics: An astounding level of detail accompanies every object.
Excerpt: Norse Gods behold the beauty of Too Human! Uh".Just ignore the slight flaws. After years of waiting, we finally have the first game of a trilogy by Silicon Knights, developers of Blood Omen: Legacy of Kain and Metal Gear Solid: The Twin Snakes.
Summary: " Too Human " really grows and grows, and then grows on you some more. The only thing is that it requires at least 10 hours to properly get into it, and that’s just way too much investment for most people considering the average single-player experience is only 6-7 hours total.
Excerpt: There are occasions when it is difficult to immediately recognize a game’s greatness without first allowing it to unfold and reveal its entire composition. Such games often deliver the most satisfying experience to players who opt to explore the content thoroughly and completely.
Summary: Nach einer zehnjährigen, von zahlreichen Verschiebungen und diversen Plattformwechseln geprägten „Entwicklungs-Odyssee“, ist Entwicklerstudio Silicon Knights schlussendlich das Kunststück geglückt, das lang ersehnte Action-Rollenspiel Too Human fertigzustellen.