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Too Human
6.2 out of 10

Too Human

Engineer Isaac Clarke returns in Dead Space 2 for another Read more

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Reviews and Problems with Too Human

Showing 1-10 of 34
Overall 7
6.5

Expert Review

Brutal Gamer
19 October 2008
  • Excerpt: Too Human is the first game in a planned trilogy for Xbox 360 by Canadian developers Silicon Knights, (whose previous developments include some notable titles such as Blood Omen:Legacy of Kain, Eternal Darkness: Sanity’s Requiem and Metal Gear Solid: The Twin Snakes.
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Overall 6
6.0

Too Human

GAMESQUAD
27 September 2008
  • Conclusion: It is practically miraculous that Too Human, in spite of its massive, unforgiveable flaws, is not a total disaster. At its core (way deep down there) there is a winning formula: addictive combat mechanics coupled with addictive equipment management and RPG levelling-up features.
  • Pros: Addictive core combat; addictive levelling up and looting system; replayability.
  • Cons: God awful story; bland visuals; frustrating, repetitive enemy encounters; awful pacing.
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Overall 5
5.1

Too Human

ActionTrip
1 September 2008
  • Conclusion: Most gamers are bound to complete the main campaign very quickly and when they do, they'll have precious little to remember it by. What's more to the point, Too Human offers a rather lousy rendition of well-known characters and deities from the Norse mythology.
  • Pros: Rewarding skill system, tons of items and weapons to toy around with, 2-play co-op is fun.
  • Cons: Steepish learning curve, dreary story, you are tossed in an endless cycle of repetitive levels and similar-looking enemies, short and technically flawed, frame-rate issues.
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Overall 5
5.1

Too Human

ActionTrip
1 September 2008
  • Conclusion: Most gamers are bound to complete the main campaign very quickly and when they do, they'll have precious little to remember it by. What's more to the point, Too Human offers a rather lousy rendition of well-known characters and deities from the Norse mythology.
  • Pros: Rewarding skill system, tons of items and weapons to toy around with, 2-play co-op is fun.
  • Cons: Steepish learning curve, dreary story, you are tossed in an endless cycle of repetitive levels and similar-looking enemies, short and technically flawed, frame-rate issues.
  • Read full review
Overall 7
6.5
Gameplay 6
6.0
Graphics 8
7.5
Sound 9
9.0
Multiplayer 4
4.0

Too Human

GamersHell.com
23 August 2008
  • Excerpt: It’s been nearly a decade since Dennis Dyack and his Silicon Knights started development of their Too Human title. Hopping from one generation to the next, things have finally been settled and the cyber-Norse trilogy finds its way to the public’s hands on the 360.
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Overall 7
6.5
Design 7
6.7
Gameplay 5
5.0
Storyline 8
7.5

Too Human

GameTrailers
21 August 2008
  • Excerpt: Tested on Xbox 360. How many games can we think of that have been in development for around 10 years? We can only think of a few, and Too Human is one of them. Beginning life on the original PlayStation, this loot-heavy hack-and-slash has some huge expectations to live up to, but has all the time...
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Overall 6
6.0

Xbox 360 Review - 'Too Human'

WorthPlaying
19 August 2008
  • Summary: As the Cybernetic God Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the God's hand.
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Overall 6
5.8

Too Human Review

AusGamers
18 September 2008
  • Conclusion: Obviously with influence like Diablo in its corner, the one area you would hope Too Human does excel is in coop through each dungeon, and it does deliver a fairly solid experience for you and a few mates.
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Overall 7
6.5

Too Human Review

PALGN
10 September 2008
Overall 6
6.0

Too Human

Tiscali
2 September 2008
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