Excerpt: Yet another refugee from the camp of horrifyingly delayed and kicked around development cycles, Too Human is intended to be the first in a trilogy of epic action/RPGs aspiring to Diablo-esque status.
Conclusion: Reaching the maximum level is extra frustrating because the game becomes harder than ever. Frame rates issues. You can see the frame rate lag at times. maybe it didn't on earlier Xbox operating system releases, but it does now.
Summary: If " Dead Space 2 " is a herald of things to come this year, I can’t wait for the rest of 2011. It might not be the scariest game ever, or the best third person shooter, but it melds all of its strengths seamlessly, combining them with an engaging story played out against fantastic locales.
Excerpt: Too Human came out in 2008, roughly ten years after it was originally announced for the first PlayStation. Of course, the game wasn’t in development that whole time, and the final result is very different …
Excerpt: The story of Too Human is based off of the ancient Norse mythologies of Odin, Thor, Loki, Freya and the rest of the Pantheon of Gods. Silicon Knights have taken some creative liberty with this and put their own spin on the myths.
Excerpt: In Too Human you play as Baldur; the main character in a game world which combines futuristic technology with Norse legends. Humanity is under threat, hunted to near extinction by a race of machines, and has been forced to flee to the city of Asgard.
Conclusion: This game is also yet another that is suffering under the weight of its own hype. Between the waiting and the many claims by Dyack as to how good this game is, people are going to have set the bar high.
Summary: Even though I sound highly critical, Silicon Knights should be commended for trying something different in
. It does succeed in laying down a good foundation for any future games, and there is potential if they get a sequel out in a reasonable time.
Pros: Excellent dungeon crawler, Adaptation of Norse mythology, Fluid large-scale fast paced combat with simple control, Loot and level grinding
Cons: Multiplayer aspect cut down too much, thus limiting replay value, Story feels too short and goes into a cliffhanger right when it starts to advance, Little explanation for plot devices/universe background, Controls take a little getting used to; some gamers may not be able to ever use the right s...
Conclusion: Overall, Too Human is a solid action-RPG. You
have a good combat system here that is easy to
learn and instantly situates you into an
adventurous frame of mind. The gameplay remains
relatively smooth throughout its fast-paced