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Tony Hawk's Project 8
6.5 out of 10

Tony Hawk's Project 8

UEFA Champions League 2006-2007 was developed by EA sports. This Read more

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Reviews and Problems with Tony Hawk's Project 8

Showing 1-10 of 12
Overall 9
9.0

Tony Hawk's Project 8

Fragland
2 June 2012
  • Excerpt: With the launch of Microsoft’s next-gen console, the first console version of a Tony Hawk game was a fact… Unfortunately this wasn’t such an innovating (let alone good) game. After all, Tony Hawk: American Wasteland was developed mainly for older consoles like the PS2 and Xbox.
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Overall 9
8.7
Value for money 9
9.0
Gameplay 9
9.0
Graphics 9
8.5
Sound 8
8.0
Funfactor 9
9.0

Tony Hawks Project 8

ME Gamers
10 December 2006
  • Excerpt: First Impressions My reaction is Tony Hawks Project 8 is the latest entrant in the long list of skater games by Tony Hawks, and this too, does not fail to entertain for a long time.
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Overall 9
9.0

Tony Hawk's Project 8

Operation Sports
16 November 2006
  • Excerpt: It’s been 20 years since I was first introduced to the world of skateboarding. Sure, prior to that I had seen skateboards. I think I even owned one, but it wasn’t until 1986, seventh grade for those scoring at home, that I actually knew skateboarders.
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Overall 9
9.2
Value for money 9
9.2
Gameplay 9
9.2
Graphics 9
9.2
Sound 9
9.0

Tony Hawk’s Project 8

impulsegamer
1 November 2006
  • Excerpt: The greatest skating game in the known universe returns in Tony Hawks Project 8 that immerse gamers into the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail.
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Overall 9
9.0

Tony Hawk's Project 8

Gamecell
19 October 2007
  • Conclusion: Multiplayer modes are a bit limited, and with a maximum of 2 players on one machine I can’t see many people persevering with it for longer than an hour or so. The Live options are where you can really see the appeal of it though.
  • Pros: Nail the Trick mode is a gimmick that actually works!, Other changes to the classic control system are all for the good, Incredible lifespan, literally hundreds of goals and challenges
  • Cons: Same old THPS gameplay issues, Graphically unimpressive, Offline multiplayer is limited
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Overall 9
9.0

Tony Hawk's Project 8

Gamecell
19 October 2007
  • Conclusion: Multiplayer modes are a bit limited, and with a maximum of 2 players on one machine I can’t see many people persevering with it for longer than an hour or so. The Live options are where you can really see the appeal of it though.
  • Pros: Nail the Trick mode is a gimmick that actually works!, Other changes to the classic control system are all for the good, Incredible lifespan, literally hundreds of goals and challenges
  • Cons: Same old THPS gameplay issues, Graphically unimpressive, Offline multiplayer is limited
  • Read full review
Overall 9
9.0

Tony Hawk's Project 8

one-gamer
27 November 2006
  • Conclusion: In returning the purity and simplicity to the Tony Hawk franchise, Neversoft has clearly made both its best decision and its best game in years. The world is far greater in scope than it first appears and with skate lines that span the entire map, purists will be tearing it up for months just trying...
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Overall 9
9.0

Tony Hawk's Project 8 Review

Eurogamer
17 November 2006
  • Conclusion: Oh, and the authenticity argument: No, of course it's not. But yet, while exaggerated and impossible, it's all executed properly. Every wobble, every turn, all motion-captured. The ragdoll on the bails is barking mad, even allowing you to augment its lunacy by extending the skeleton-destroying...
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Overall 9
9.0

Tony Hawks Project 8 Review

XGN
24 November 2006
  • Summary: We kwamen Tony Hawk vorig jaar al tegen op de Xbox 360 met Tony Hawks American Wasteland, grafisch was de game matig maar de gameplay stond als een huis. Activision komt nu met alweer het achtste deel in de Tony Hawk serie genaamd: Tony Hawks Project 8.
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Overall 9
9.0

Expert Review

evilgamerz.nl
24 November 2006
  • Excerpt: In het grijze verleden is er ooit een skater geweest die zijn eigen computerspellen op de markt bracht. Die computerspellen waren en zijn nog steeds een groot succes. Dat was inderdaad jaren en jaren geleden.
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