Excerpt: Returning to a past instalment of the Tomb Raider series after playing Legend provides you with contrasting experiences, whilst they both share the same concept, Lara’s latest is a significant improvement. Since the likes of the fluid Prince of Persia: Sands of Time arrived on the scene, the controls of past Tomb Raider games began to make controlling Lara feel like a tank opposed to an athletic female.
Conclusion: While Tomb Raider: Legend doesn't manage to quite make it to the upper echelon of the current crop of action-adventure titles out there today, it's definitely a step in the right direction for the franchise. Hopefully now that Crystal Dynamics has overcome the major hurdles the franchise has faced, namely clunky controls and boring and rather frustrating combat, they'll be able to focus more on innovation and story on the next outing after Anniversary hits later this...
Conclusion: It might take a bit of time and effort for the other 200. People's biggest complaints are going to be: 1. It's to simplistic 2. Graphics aren't very good 3. It's too short For those that just appreciate good platform gaming this is a very good choice for the price. I would say rent it before you buy it, but you just may finish it first.
Excerpt: Lara Croft Tomb Raider: Legend, an introduction. There can be little doubt that the Tomb Raider series has had a massive impact on the games industry. The original game is often claimed to have been one of the key reasons for the success of the first PlayStation console but it was also a game that was important to PC gaming.
Excerpt: If you're the type who loves storylines, Tomb Raider: Legend should be one of those games you'll keep near your system, ready to play for a while. With numerous cut-scenes, the player gets to see a chunk of Lara's childhood. From surviving a plane crash with her mother to finding something that obviously shouldn't have been found, this game fully immerses players into Lara's world with clarity.
Excerpt: If you're a Lara Croft fan, there's been precious little to cheer about since she burst on to the gaming scene back in 1996. As each new game in the series was released, the quality progressively got worse. By the time her last foray onto the consoles, Tomb Raider: Angel of Darkness , was released, it looked as if she might be forced into retirement by sheer mishandling.
Excerpt: Tomb Raider was one of those stubborn franchises that wouldn't go away. Eidos stumbled one sequel after another. Tomb Raider, many hoped, would become one of those lost relics, never to be found again. Well, Eidos has finally recovered this PlayStation-era relic and restored it to the glory that it once was by switching development houses.