Reviews and Problems with Tom Clancy's Splinter Cell: Double Agent
Showing 1-10 of 18
I just could not get into this one - original Xbox version much better
Mr. Gadget, Amazon
4 September 2013
Summary: In preparation for the new wave of consoles, I'm playing through all my old 360 games I bought for less than $20 and this was at the bottom of the pile. I played the original Xbox game with the same name back in the day (2006?), and liked that almost as much as the best in the series, Chaos Theory. However, this 360 version of the game is really a huge disappointment.
Summary: This was a total letdown for me. I got this thinking that I'd get a brand new experience playing a game I already had on a different console, but it was too different. Usually with Splinter Cell games I pick up on the controls and the in-game features pretty easily, but this time I was just overwhelmed. It seems like it's too easy to lose/get blown up/get caught. The only upside was the really nice graphics.
Summary: Ghost Recon and Rainbow Six are some of the best games out there - this game isn't like those at all. I'm not doing a direct comparison, but for those that are looking for more along those lines this isn't it. And even review this game by itself, it wasn't that good/fun.
Summary: I regret buying this game, the story was so uninspiring and i never cared for Sam Fisher. The AI is bad and when you feel like you were very stealthy they'll see you anyways. I would avoid this game, but for a game that's less than $10 not to bad of a deal.
Summary: The storyline, intrigueing as it might be, is simply overcome by slow and laggy controls, bad camera, poor framerates, the action simply is not smooth. You find yourself missing takedowns because of graphical slowdowns and input lag. The story is tight but the actual technical product sucks. It feels like they made this game for a more powerful machine, and the 360 is struggling to run it.
Tom Clancy's Splinter Cell Double Agent (Playstation 3,
31 January 2010
Summary: This game is not so good, the poor graphics, bad playability make this one worse than the TCSC for the PS2, maybe because there were no improvements in this game that due with the power of the PS3 sistem.
Summary: I played all the Splinter Cell titles on the X-Box and loved them all. I was stoked about playing the latest installment on a new generation console, the PS3, but after playing the game, this is what I can tell you: Gosh. It looks very much like all the others. The lighting doesn't seem greatly improved. The character's animations don't seem any more advanced. I guess maybe I was expecting too much.
Summary: First of all, half of the reviews on here have to be plants. In reading their descriptions, they had a completely different gaming experience than me. The Splinter Cell franchise is probably my favorite ongoing series, and this game was one of the reasons I bought an XBOX 360 (especially since I've seen predominantly stellar reviews).
Summary: When video game companies change developers mid-stream on a franchise, you can only expect bad things *(see Call of Duty 3). Not unlike how John Gruden wanted to make the Tampa Bay Buccaneers HIS team, apart from Dungee's Bucs----second-party developers look to stake their own claim...raise their own flag on a successful game franchise---and more often than not---gamers pay the price. This game was helmed by Ubi Soft Shanghai..