Reviews and Problems with Tom Clancy's Splinter Cell: Double Agent
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Splinter Cell: Blacklist
6 September 2013
Excerpt: Moving through a low-lit garden in the dead of night, I silently took out a guard and his dog with sleeping gas, and moved swiftly under a balcony as another guard moved overhead. With a swift tap of the ‘X’ button Sam reached up and smashed the guard’s face into the railing and pulled him over into...
Excerpt: Let me get this out of the way, right off the bat shall we? Sam Fisher is back, do not adjust your sound settings. This is Sam Fisher. This is the first Splinter Cell, from my memory anyway, where Canadian Actor Michael Ironside is not the voice of Sam Fisher.
Ubisoft’s Stealth Series Lights The Way For Future Installments
14 August 2013
Conclusion: Concept: Continue to refine the mark-and-execute system while reintroducing the series popular Spies vs. Merc multiplayer mode
Graphics: Blacklist continues the series’ tradition of cutting-edge visuals by being one of the best-looking games on this generation of consoles
Sound: Michael Ironside no...
Excerpt: I've always been a big fan of UbiSoft, especially since I\'ve been playing the Xbox. I would have to say that out of all the companies that work on games for us, UbiSoft just has everything that needs to be done to make a realistic game down pat.
Excerpt: If Sam Fisher were available for hire to just anyone, do you think we would have some of the stories and scandals that are in todays news? Would Sam have left the kids alone with Michael? Would bad intel have made its way to the White House regarding WMD?
Excerpt: Sam Fisher has become one of the most well-known names in video games, and due to his debut game appearing first on the Xbox he has a special place in the hearts of Xbox owners. Splinter Cell Double Agent is Sam's latest adventure, and also marks his next-gen debut, again on an Xbox.
Conclusion: Splinter Cell: Blacklist isn’t absolutely perfect, but there’s bags of quality content here that’ll keep stealth gamers happy on-and-offline. The story’s fun, graphics as lovely as an end-of-generation Unreal game can be (that’s pretty damn lovely particularly in the facial animation department),...
Summary: This is how you do a Splinter Cell game. From start to finish this blows everything else out of the water with an excellent story, fantastic production values and wonderful gameplay. I can’t wait to see where they go from here but Solid Snake has some serious work to do to impress now.
Excerpt: I knew five minutes into the original Splinter Cell that I was playing what would soon become a mega franchise. It had all the right ingredients: a compelling story, stealthy gameplay, cool gadgets and weapons, and a badass main character. What more could you ask for?