Reviews and Problems with Tom Clancy's Splinter Cell: Double Agent
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Splinter Cell: Blacklist
6 September 2013
Excerpt: Moving through a low-lit garden in the dead of night, I silently took out a guard and his dog with sleeping gas, and moved swiftly under a balcony as another guard moved overhead. With a swift tap of the ‘X’ button Sam reached up and smashed the guard’s face into the railing and pulled him over into the shadows…
Ubisoft’s Stealth Series Lights The Way For Future Installments
14 August 2013
Conclusion: Concept: Continue to refine the mark-and-execute system while reintroducing the series popular Spies vs. Merc multiplayer mode
Graphics: Blacklist continues the series’ tradition of cutting-edge visuals by being one of the best-looking games on this generation of consoles
Sound: Michael Ironside no longer voices Sam Fisher, but the new actor does a solid job with the character
Playability: Navigating a dark room while taking down half a dozen guards is easy to execute,...
Excerpt: Sam Fisher has become one of the most well-known names in video games, and due to his debut game appearing first on the Xbox he has a special place in the hearts of Xbox owners. Splinter Cell Double Agent is Sam's latest adventure, and also marks his next-gen debut, again on an Xbox. While Double Agent isn't quite a truly next-gen experience, feeling rather similar to Chaos Theory, fans will appreciate more great stealth action.
Conclusion: Splinter Cell: Blacklist isn’t absolutely perfect, but there’s bags of quality content here that’ll keep stealth gamers happy on-and-offline. The story’s fun, graphics as lovely as an end-of-generation Unreal game can be (that’s pretty damn lovely particularly in the facial animation department), but most importantly Ubisoft Toronto have absolutely nailed giving the player the freedom to choose what type of stealth game they want to play.
Summary: Parents need to know that this game is the latest entry in a franchise featuring surly NSA agent Sam Fisher. The series is notable for its use of stealth, lethal, and non-lethal attacks -- the players choose how violent their agent will act (the violent extremes are throat-cutting, sniper tactics, and throwing enemies to their death).
Summary: This is how you do a Splinter Cell game. From start to finish this blows everything else out of the water with an excellent story, fantastic production values and wonderful gameplay. I can’t wait to see where they go from here but Solid Snake has some serious work to do to impress now.
Conclusion: By the end of Metroid Prime 3: Corruption, you might have a vague sense of having missed something along the way. This is largely due to the games’ insistence on atmosphere and back-story, rather than carrying you through a compelling and explicit narrative. The back-story is rich and interesting, but distant nonetheless. The gameplay does all the talking here. I hopped into Metroid Prime 3: Corruption not expecting much.
Pros: Superb control innovation; significantly refined gameplay; looks fantastic; engrossing.
Cons: Unimproved sound design; presentation still lags; lack of emphasis on narrative.
Conclusion: More of a Splinter Cell 3.5 than a fully revamped 4, Double Agent could've been so much more. That said, and if viewed as if it was the first game in the series, it's an enjoyable experience that is definitely worth picking up whether you're a fan of the series or a newcomer - and especially if found at a price well below retail. A fairly easy 1000 if looked at simply from an achievement point of view.
Excerpt: Let me start off this review by explaining a little about myself. I would classify myself as a casual gamer. I do not have time to play games for more than an hour at any given time, if I am lucky. When I was introduced to the unique duration system that Massive Assault Network 2 offers, the casual gamer in me relished over this.