Tom Clancy’s Ghost Recon Advanced Warfighter 2 Review
11 March 2010
Conclusion: For the most part, the multiplayer from the first GRAW has remained largely the same, with a few exceptions. Graphic whores will surely be unhappy to hear that the multiplayer offering doesn’t look as good as the single-player campaign, although there have been some visual improvements here and there (particularly the lighting).
Tom Clancy's Ghost Recon: Advanced Warfighter 2 review (X360)
5 November 2008
Excerpt: You finally accept that you're safe. You switch off. Thoughts of caution are pushed to the back of your mind and you think about the next trial, the next slice of war. You're wrong to do so. There's not going to be a happy ending.
Conclusion: A better game than the first one but not by much and it never really convinces you that it is a full blown sequel rather than a mere upgrade If you own neither game then buy this one for sure, otherwise its too short to jusify full price to stick to renting..
Excerpt: When Ghost Recon Advanced Warfighter infiltrated the Xbox 360 in early 2006, it ushered in the next-generation of military shooters. Here we are just a little over a year later and already we’re being treated to the next installment in the franchise, prompting many fans to wonder if Ghost Recon Advanced Warfighter 2 would be more of an expansion than a true sequel.
Tom Clancy's Ghost Recon Advanced Warfighter 2 Review
25 January 2008
Excerpt: It's fair to say that GRAW made quite an impact when it launched for Xbox 360 in March 2006. While many 360 games from the launch period looked great, it was Ubisoft's Ghost Recon Advanced Warfighter that really showed what the system was capable of. Almost exactly a year on we find ourselves confronted by the sequel.
Well-done tactical shooter with multiplayer modes.
Common Sense Media
14 January 2008
Summary: Parents need to know that this game contains plenty of explosions, shooting, and violent deaths. Players are expected to work with a team to tactically eliminate enemy soldiers on a variety of battlefields. The battlefield language can get a little colorful with words like "damn" and "hell" used during cutscenes. This game has an online component so that players may be exposed to language from other online players.