Summary: Bought this with intent to play inside during winter weather. Thought the Kinect would make it more realistic. Unfortunately, the Kinect seems to have difficulty tracking movement during swings. Otherwise, beautiful graphics and soundtrack.
Summary: Very fun game but lining up the ball to the whole is tedious. Perhaps it will improve as we get more accustomed with the game. You have to raise your arm and grab the screen to move the screen to aim..
Summary: The game is OK. No real instructions on how to play it with Kinect. Very hard to go backwards in case of a mistake. Much easier to do draws and fades etc with the controller. Hard to learn how to do puts with Kinect. The announcer's voice becomes an irritant after a while as it is always the same.
Summary: I skipped Tiger 12 so this review is in comparison of Tiger 11. First off, the game is much more challenging right off the bat. The new "Swing Tempo" kicked my butt in the first round I played. On the first hole I exceeded my shot limit and shot a 50 on the front nine!
Summary: I got this game sadly at 59.99 to finally find it on Amazon for 42 2 days later (was not showing when I searched). This game is an indepth game, and if you don't enjoy hours of golf, then I suggest avoiding it. Is it just me or does EA like to only put 1 left handed golfer in the game each year?
Summary: OK I like the game. It is fun and maybe the most real of all the tiger games so far. However I am not playing these games so they can be exactly like they are in real golf. Here is a list of things that should be brought back. Power Boost- Why would you take this out?
Summary: We found this rather difficult using controls. A steady hand is a must. Graphics are good except for the "swing meter" which is very poor. It is white and cannot always be seen against the sky, and the end that you have to keep your eye on is behind golfer's head..