Excerpt: The hit Hollywood blockbuster based on the Marvel comic hammers its way onto the Nintendo 3DS which places the gamer in the shoes of Asgard's very own Thor, the god of Thunder ! Loosely based on the movie with the same name, players must engage in an almost God of War epic as they smash their way through an almost never ending line of enemies.
Excerpt: We have always agreed that most movie tie-in games are bad. So where possible I avoid contact with them at all times. But what are you supposed to do when you look forward to a new comic book movie enough to volunteer to play the game before you see the movie… and then said game is so off-putting that you don’t actually feel like watching the movie anymore? That’s exactly what happened to me when I played Thor God of Thunder.
Excerpt: Marvel seem to have a nack for giving Sega their movie properties to make the video game tie-ins, no matter how unsuccesful each one turns out to be. Thor: God of Thunder is no exception to this rule, being handled by Liquid Entertainment, it is an action adventure game where you play as the Norse God of Thunder himself, smacking enemies around with your trusty hammer, Mjolnir The game plays much like others of the genre; like Ninja Gaiden and God of War , with a button...
Excerpt: Marvel’s Thor: god of thunder is a video game adaptation of the recently release major motion picture. The game is actually more of a prequel to the movie, and thus SEGA was able to take some liberties with the characters and plot. Unfortunately, that strategy did not pay off. Thor: god of thunder comes off as a rushed product that fails to engage the gamer.
Excerpt: In the last few years, comic book fans have been spoiled by games like Batman: Arkham Asylum and Spider-Man: Web of Shadows . So it's logical to hope that Thor: God of Thunder , the video game tie in for the Summer movie will follow the trend and not be just another crummy movie tie in. You hoped wrong.
Excerpt: Since hitting the PS2 over half a decade ago, the God of War formula has become fairly well-known, with some games doing a decent job with it like Dante’s Inferno, and others using it as a basis and then adding to it like Castlevania: Lords of Shadow. There haven’t been all that many outright knockoffs that actually manage to do the concept poorly because it’s largely goof-proof.
Conclusion: Aside from combat, there are brief platforming sections that aren't any more fun than the hammer-bashing brawls that surround them. A lack of clear direction means you often wander around looking for where to go next, and the usual problems, such as sluggish controls and a troublesome camera, persist. But that's to be expected in a game rife with problems.
Cons: Shallow combat made worse by poor collision detection, Finicky camera and sluggish controls make navigation a chore, Excessively high difficulty level, Tedious boss fights, Outdated visuals with a stuttering frame rate.