Summary: This game was very well developed, with a complex story line that was very fun to play through. However, I found that maneuvering the open world of this game was very difficult, even with the map. Also, progressing through the story was very difficult, even on the easiest settings. I am used to playing these types of games, and I give Thief a 4.5/5 stars.
Summary: The game is a major disappointment. The new limitations of the maps are so horrible. It's just not the fun game it once was. The service was great, the game was on time and exactly what I ordered, and just as described. The game just sux big fat....
Summary: When I think of this game's flaws, none immediately come to mind. This game, for me at least, excels in almost every aspect. Although the free-running doesn't always work the way you want it to, you can have a lot of fun if you use your thieving tools the right way. Another (extremely small) issue I have is that the enterable windows are not clearly labeled to tell you if it leads into a house full of loot, or another part of the city.
Summary: I had pre-ordered this game on the 360 and picked it up the day it came out expecting a quality game from Square Enix. What I instead got was a buggy, half finished game, with poorly developed characters. The first cinematic cutscene wouldn't play without skipping and lagging every few seconds - to the point where I completely replayed the opening of the game hoping it was just a one time thing, but nope, that's just how it plays.