Excerpt: In 1998, and when other developers were still chasing the dream of creating the next DOOM or Quake, Looking Glass Studios and a team of videogame literati continued its streak of providing good, interesting alternatives to heavy action shooters with the original Thief, a first-person sneak ‘em up...
Conclusion: It's nowhere near close enough to pull a Mario fanbase and call it a clone (no offense to any Mario fans out there), but the similarities are glaring. All that aside, Thief is an entertaining experience. I'd say buy it if you can find it for $35 or less. Or rent it. But don't pass it by.
Excerpt: The original Thief franchise didn’t have much of a presence on home consoles – barring an original Xbox release of Deadly Shadows, it didn’t have any. In the decade since then, stealth has become a far more mainstream genre and gamers as a whole are more willing to try something new.
Excerpt: Plundering the past is always a risky move. You’ll rarely find an audience who doesn’t wax lyrical about past gaming glories and clamour for a modern remake, but that same audience tends to take a lot more convincing to actually part with their money.
Conclusion: There’s not much to like about the characters either. It’s just one cliché after another when it comes to both the narrative and the gameplay. For a game done by Eidos Montreal, we feel there’s so much players have a right to expect.
Pros: An atmospheric sneaker with some reminiscence for fans of the Thief series;
Cons: Exasperatingly repetitive at times, from the makers of Deus Ex: Human Revolution, this is an overall disappointment.
Excerpt: I activate my focus ability to scout out the area and find an opening to sneak by the enemy patrols. A single guard stands nearby. Slowly, I inch my way behind the target and shift into the light for a moment to make my move.
Pros: The traditional shadow-skulking stealth gameplay, Playing through the various side missions, Stealing everything in sight
Cons: Uninspired story, Sound issues, A reboot that does nothing new
Conclusion: Despite its slow and dreary start, Thief builds to deliver an experience that most stealth fans will lap up. However, most Thief fans will mourn the loss of the reboot’s freedom and choice.
Conclusion: Thief is an excellent stealth game. There are different ways to approach almost every situation as long as you play with stealth. Players who enjoy the run-and-gun, hack-and-slash approach probably won't enjoy Thief.
Pros: A massive, beautiful and dark world that will challenge you to discover all of its secrets., Plenty of collectibles that will test both patience and problem solving skills., Chapters that allow for various approaches, increasing the replay value.
Cons: Players who prefer a loud, violent approach to games won't find much value., Minor conflicts with the control scheme can pull you out of the story and back to reality., The brightness display settings could be more user friendly.