Excerpt: Picking up a few months after Season 1's heartbreaking finale, we take control of Clementine - our ward from the first season. She hasn't grown enough in the intervening months to be called capable when it comes to dispatching the undead, but she has hardened. After a disastrous opening, she is left without an ally, and attempts to make it in this world.
Conclusion: The Walking Dead: 400 Days is a great appetizer for Season 2. The ending’s a bit too simple (Wait, if they’re hiding from people, why would they do that?) and I don’t love the characters like I loved Lee and Clem, but the action and drama show that Telltale still has it and isn’t satisfied to pump out exactly what the developers did last year. That -- like these five stories -- is very exciting.
Excerpt: There was an indisputable sensation of anticipation and excitement as the final episode downloaded. All met with the welcome screen of flies humming above the ground, the passing wind and cheeping birds in the trees. We and the cast of this fifth episode are very much at ground zero. Yet writing this article wasn’t an easy task. Thrashing out the style and concept for the fifth and final time would be a little… mechanical.
Conclusion: Founded in April 2006, High-Def Digest is the ultimate guide for High-Def enthusiasts who demand only the best that money can buy. Updated daily and in real-time, we track all high-def disc news and release dates, and review the latest disc titles.
The Walking Dead: Episode 5 - No Time Left (X360) - Review
1 December 2012
Excerpt: As one popularly quoted pessimist once said, all good things must come to an end. For the Walking Dead video game, like its sister comics, this is only partly true. Although No Time Left brings to an end the first series, the second series has already been confirmed for a 2013, meaning that those who enjoy heart-tugging Georgian zombie dodging won't have too long to wait until all (or some, or none) of your favourite characters return.
Review: The Walking Dead: Episode 5 – No Time Left
29 November 2012
Conclusion: By the end of the final episode, there are quite a few positives that should be highlighted. You are given five episodes, each lasting about four to five hours, if you take things slow. The replay value is there, as your decisions shape the story and direction. You are given a status board to see if othe players made the same decisions as you or different ones.
Excerpt: By and large, most choice-driven games have followed the same formula, inviting you to make your mark in the world by deciding if you want to be “good” or “bad,” and accepting the binary nature of existence. But in the post-apocalyptic world of The Walking Dead, where the titular dead walk the decaying earth, the notion of good and bad is somewhat dated.
Pros: An incredible story, Well-developed characters, Seeing how your choices affect the rest of the series
Cons: Infrequent graphic and audio bugs, Some choices feel meaningless or futile, Looking Clementine in the eyes after doing something wrong
Excerpt: It has been a long journey with Telltale Games The Walking Dead . We have laughed, cried and been terrified to death all while trying to protect a small child from the horrors of the apocalypse. With all good things, it eventually must come to an end, and does this one end horrifically sad. Along the way, we have sacrificed a lot for the good of the many, and never thought twice but this time it gets personal in Episode 5: No Time Left .
Review: The Walking Dead: Episode 5 (Xbox 360, PS3)
22 November 2012
Conclusion: The Walking Dead does something no other game of the year has done; it connects you with the characters. After five episodes of getting to know people, watch them die and see the hardships they have gone through, you become vested in their survival and well being. It’s a remarkable testament to Telltale Games and their attention to detail and continuity. The choices you make DO have an impact on the story, even if other games fail to live up to that hype.