Summary: Describing The UnderGarden is a very tricky prospect, because every description you could give automatically runs the risk of turning potential customers away. It's a slow-paced game, with no narrative to speak of, and your only goal is to make flowers grow in a series of underwater caves.
Excerpt: Summary The UnderGarden is a cute, artistic and calming romp through a bioluminescent underwater world full of dormant plants that you need to repopulate. The only challenges you encounter in the game are physics puzzles that must be solved to continue through the level.
Summary: It’s not too much of an issue, because the whole game is over and done with in a few hours. But with very little else to offer, there’s nothing much to recommend. Unless you’re anally-retentive about finding every last collectable or, more likely, bumping up your gamer score, you won’t want to play the game again. You can pollenate with a friend, which I’m sure would be very pleasant for the both of you. Maybe afterwards you can cuddle for a bit.
Summary: The Undergarden is a relaxing simple puzzler that draws inspiration from the cave exploring adventure of Pixel Junk Shooter and the music altering flora-blooming of Flower . It’s easy to pick up, fun for all ages, and has the kind of vibe where you can just prop your feet up after several hours of blasting the Covenant and just let the act of tending your sea garden take you away. It’s the Calgon of XBLA.
Excerpt: Pour être atypique, il l'est. Piquant notre curiosité par le biais de sa démo , The UnderGarden s'est donc laissé installer sur notre disque dur de console pour pleinement se dévoiler. On nous avait annoncé un titre indépendant, un jeu relaxant, globalement hors du commun et c'est bien ce que nous avons découvert. The UnderGarden ne perd pas de temps à poser les bases de son concept.
Excerpt: It's a strange time in the independent games market when in the last five years the approach to visual design seems to almost be standardised. These days the unconventional, often highly abstract design route that's steadily been adopted within the Art Game circuit is a visual signifier of the genre, which explains why there has been such a knee-jerk reaction comparing The Undergarden to flOw or Flower.
Summary: There isn’t much to be said about The Undergarden really. Its just simple concept wonderfully executed and truly worth the $10 price tag especially for the 7+ hours of content it provides. It actually kind of gave me the same feelings I had while playing Braid and The Misadventures of P.B. Winterbottom. The graphics are just beautiful and I love the cartoony little character that you play.
Summary: The UnderGarden can't quite decide what it wants to be. Is it a simple puzzle game in the vein of Ecco the Dolphin, or is it a Zen experience? Had the developers focused on one or the other this could have been a great alternative to Call of Duty and Halo, but as it turns out this is yet another soothing game that goes nowhere. This product was submitted by the publisher for review. As a rule, Defunct Games does not review games we spent money on.