Summary: It is hard to deny the success of the Sims franchise. With more than 150 million copies sold all across the world; I am actually a little surprised that the franchise hasn’t been “milked” far more than some would argue that it has been.
Excerpt: Last year’s 360 port of The Sims 3 was something we never thought we’d see on consoles: a true re-creation of the same free-form life-sim experience PC users have been enjoying for more than a decade, with no mandatory goals to distract from creating and controlling (and, okay, tormenting)...
Pros: + Pets are surprisingly fun (and gross) to play as., + Sticks with free-form structure of last year’s Sims 3.
Cons: ? Would it really have been so hard to include horses (which are in Pets’ PC version)?