Excerpt: The Outfit was stamped with promise from the offset, boasting unserious storytelling, larger than life characters, and a cocktail of action and strategy. It certainly sounds good on paper, but the end product is an unfortunate and unattractive one that – although fun – doesn’t manage to live up to its true potential and looks like the dogs regurgitated dinner (perhaps that’s a little harsh, although this is the 360).
Excerpt: What a surprise, another World War 2 game being released. Canadians Relic Games, the makers of the all popular Homeworld and Dawn of War games, brings us a fresher look at the war genre with a 3rd person/RTS (real time strategy) style of game along with a whole lot of destruction. While this may sound impressive, the main problem with this game is it tried to offer too much in such a small package.
Summary: With everything it tries to do, only a few of them were actually done right. The RTS share is fun fun fun! The single-player is inexcusable. The destruction and mayhem is visually decent at the beginning but will wear on the gamer after awhile. The squad-commands are bland and nothing to brag about. The Xbox Live is the best part of The Outfit though I find it that people will stop playing Ghost Recon: Advanced Warfighter for this.
Pros: 8 Player Multiplayer. Xbox Live is great. Neat idea.
Cons: Bad Character models, boring single player. WW2!
Conclusion: Well, quite frankly you either give up and turn it off, or you restart and spend another hour getting back to the same point in the level being more mindful of your expenditure. What's the point in having an all out 'Destruction on Demand' war when the points on offer won't buy you more than two tanks in an hour long level? A serious issue in an already flawed game. Oh, and the achievements? Mostly online (dead community) or just plain time consuming.
Outfit’s graphics are decent from a technical standpoint, and it does an
excellent job of exploiting the Xbox 360 hardware. There’s a lot going on in
the title, and the battlefields come alive with an excellent level of quality
evident throughout, with some light sourcing and bump mapping used to give
certain areas of the game a modern appearance. While individual objects look a
bit plain, the sheer amount of destruction more than compensates for this.
Conclusion: The graphics are still very good in many
respects. Trees cast realistic shadows; the
surrounding village burns as though it radiates
heat; vehicles explode with impact; buildings
blow up like the 4th of July fireworks. In the
audio department, The Outfit’s sound effects are
what gives the game its authenticity! The
explosion from tanks and buildings take you
right into the action.
Excerpt: Developed by Canadian-based Relic, The Outfit is a strategic action title that offers an impressive multiplayer experience and twelve painfully linear, single player levels. The purpose of the game is structured around capturing checkpoints which act as spawn points that unlock vehicles or weaponry. It's an easy concept to grasp, but the execution of a successful assault can often be troublesome if you choose to play it as a shooter.
Excerpt: With the majority of World War II games being heavy on dramatic realism, THQ and Relic Entertainment offer something light and entertaining. Their first 360 title, The Outfit, has lots of big action, fun toys, and explosive effects, but the repetitive gameplay and mediocre design make it tough to take seriously. While other war games shoot for absolute authenticity, The Outfit stretches the story a bit and bases its twelve missions roughly on true events.
Excerpt: Unlockable Published by Mega Health forahobby Insane Damage Multiplier forahobby Unlimited Field Units forahobby No Overheat on Weapons forahobby Faster health regeneration rate forahobby View All The Outfit Unlockables (6) | Submit New Unlockables