Conclusion: Lord of the Rings: War in the North is fine for a few hours of jolly good fun, but once you realise that the game has played its hand early and really has nothing else to offer then the lustre is soon lost. Poor AI, boring combat and pointless quests all add up to a disappointing game that would be better off dropped into the fires of Mordor.
Excerpt: The biggest problem with War in the North is the fact that it’s designed to be played with friends online. On the surface, this seems like a good thing. Each player takes control of one character: Eradan (a ranger like Aragorn), Farin (a dwarf, stout and strong as a tank), or Andriel (an elvish mage). You’ll face orc hordes together, communicate strategy and tactics to take down bosses, and trade weapons and armor back and forth.
Excerpt: Being a card carrying Lord of the Rings nerd, I approached the new game Lord of the Rings: War in the North with a certain amount of trepidation. You see, I'm also a Star Wars nerd, and any Star Wars nerd will tell you that you have to be careful with video game adaptations. More often than not, you'll wind up disappointed not only due to sub-par products, but more so because our collective expectations are just too high.
Excerpt: It's been a while since we've seen a Lord of the Rings game - and for all the Ringers out there, the gaming world might feel a little dry without the presence of the franchise, especially while Star Wars gets a new MMO and a continuous slew of games. Well, never fear, because developer Snowblind Studios and Warner Bros. Interactive have brought us Lord of the Rings: War in the North.
Simple fantasy RPG with frequent and bloody melee combat.
Common Sense Media
28 August 2011
Summary: Parents need to know that The Lord of the Rings: War in the North is a violent and gory action/role-playing game based on lesser known events referenced in J.R.R. Tolkien’s popular books. Players play the role of a hero fighting Orcs and other fantasy creatures with blades, bows, and magic, with inky blood gushing with nearly every hit.
Conclusion: If you’ve played Battlefront then this will be all too familiar and suffers from all of the same issues as well. Even for newcomers and LOTR fans, this will be tough to enjoy due to the brevity of the game and the shoddy mechanics. It is fun for a while, but despite the epic landscapes and chance to control (even fleetingly) the heroes of the Middle-Earth, once that first half an hour is over you’ll be looking elsewhere for your fun.
Excerpt: 19th November 2011 - Licensed games are an iffy thing in our fine industry. Some are good (Arkham Asylum anyone?), while most are utter garbage (essentially ever movie tie-in ever made…) and not worthy of the plastic they come boxed in. Lord of the Rings is one the luckier players in this game, with quite a few decent titles under its belt.
Excerpt: Whilst often frustrating and lacking in complexity, Lord of the Rings: Conquest still has a limited appeal for die-hard fans. For everyone else, it's a real disappointment.
Pros: Well balanced classes for multiplayer fun. Definitely captures the Lord of the Rings feel. Great music. Backstabbing as a scout is pretty satisfying when you can get it to work. Killing Hobbits. If you liked the Star Wars: Battlefront games, you'll like this.