Reviews and Problems with The Lord of the Rings: The Battle for Middle Earth II
Showing 1-10 of 22
20 March 2015
Summary: Lord of the Rings: Battle for Middle Earth II will long be remembered as the first game to do real-time-strategy right on a console. RTS games (good ones, anyway) used to be pretty much PC exclusive because they required complicated control schemes to really work right. Developer EA LA has streamlined the controls to work with a controller and the result is an amazingly good game of army building that will make Xbox 360 fans very happy during these slow summer months.
Lord of the Rings: Battle for Middle-Earth II (Xbox 360) Review
1 December 2007
Summary: is probably the best console RTS title on the market, which is a considerable feat given the genre's lack of success away from the PC platform on which it has thrived. The genre's inherent pitfalls do provide a bit of hindrance and the relative lack of opportunity to play as the trilogy's more famous figures may cause even the die-hardiest of the die-hard Tolkien fans turn a blind eye to it, but getting the chance to trade in a keyboard and mouse for a handy console...
Conclusion: BFME2 is one of the best console adaptations of the RTS genre to date, despite a couple flaws including serious drops in frame rate at times. The control system, while not perfect, is a huge improvement over past attempts to bring the RTS genre to consoles and should serve to lay some good ground work for Command & Conquer 3, the next game from developer EA L.A.
The Lord of the Rings: The Battle for Middle-Earth II
19 March 2007
Excerpt: The Lord of the Rings: The Battle for Middle-Earth II, an introduction. There has been a great deal of excitement surrounding the Xbox 360 version of The Lord of the Rings: The Battle for Middle-Earth II. The excitement is not so much because of the game but more for what it could signify. RTS games have previously been seen as PC only titles.
The Lord of the Rings: The Battle for Middle Earth II
19 March 2007
Excerpt: The Lord of the Rings: The Battle for Middle Earth II, an introduction. The movies may have come and gone but The Lord of the Rings franchise is as strong as it ever was. The reason for this of course is that the real source of its popularity is the classic trilogy of books that never cease to sell in large quantities every year.
The Lord of the Rings: The Battle for Middle-earth II
11 January 2007
Excerpt: The real-time strategy genre isn’t exactly thriving on consoles and it’s a well known fact that this is most prominently to do with many developers struggling to conjure up a decent control system, one that is approachable opposed to finger twistingly complex. However, EA’s The Lord of the Rings: The Battle for Middle-earth II succeeds where others have failed, offering a remarkably intuitive control system that just feels so right, it’s even more impressive when you...