Reviews and Problems with The King of Fighters XIII
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The King of Fighters XIII
29 June 2012
Excerpt: For a lot of us, SNK’s fighting games were usually followed up with a slice of pizza and a romp in the ball pit, mostly because our cheap-o parents weren’t interested in spending thousands on a Neo Geo and games. Jerks.
Pros: Difficult but rewarding gameplay, Silky smooth animation, Interesting character options
Cons: Little variation between game modes, Mindless, rambling dialogue, Extremely unfriendly to beginners
Excerpt: Early on in life, fighting games were a staple in my household as my brother and I cheerfully punched in combos and mastered them— Killer Instinct was our game of choice—but I've been completely inexperienced in The King of Fighters series.
Pros: Absolutely gorgeous animations and figures.
Cons: Bosses that combo cheap moves over and over.
Conclusion: HAIL TO THE KING, BABYYeah, That Combos! - In King of Fighters XIII the mainstays for KoF games are all present. The ability to run and hyper-hop/small jump remain intact. What differentiates this version is the Drive Cancel system along with HD mode.
Excerpt: The King of the Fighters made it to thirteen. This series of video games may be one of the least known fighting games out there. Hardcore gamers know The King of the Fighters for one thing - bouncing breasts. Definitely not something a franchise wants to be known for.
Excerpt: Regardless of its lack of innovation to the fighting game scene, those who lost faith in The King of Fighters should definitely reconsider. The game improves itself from the last entry and stays true to the series.
Summary: Not only is The King of Fighters a solid 2D fighting game, but it is one of the best games in the series. With dozens of characters and a robust story mode, this SNK fighter reminds us yet again why every serious fighting fan wanted a Neo Geo in the 1990s.
Summary: Between Mortal Kombat, Super Street Fighter IV: Arcade Edition and not one, but two versions of Marvel vs. Capcom 3, it's been a good year for fans of 2D fighting games. Not to be outdone, SNK Playmore (with the help of Atlus) has released the biggest and best version of The King of Fighters yet.
Review: The King of Fighters XIII (Microsoft Xbox 360)
13 December 2011
Excerpt: Two years ago, SNK Playmore brought us The King of Fighters XII , a game that was supposed to signal the rebirth and revitalization of the franchise, but instead nearly flushed it down the toilet.
Excerpt: SNK has been turning out new iterations of King Of Fighters since 1994, and King Of Fighters XIII is a fan service for players with fond memories of buying matches with pockets full of quarters.
Excerpt: There’s the traditional arcade mode, which includes the usual 3-on-3 battles and some pretty funny banter between the fighters, usually reflecting their relationships with the opponent and/or their clone in the best dialog exchanges I’ve seen in an SNK fighter.