Conclusion: The gameplay is very linear and the story is weak. If this game came out 5 or 10 years ago, it would be great, but in the end it feels like it was a cheap, watered-down knockoff of AC devolped by a team of new guys.
Conclusion: The whole affair just suffers from a lack of polish all round. The combat's passable but lacks any oomph, the visuals are passable while veering between expansive vistas and low quality textures up close, and the sound is mediocre at best.
Summary: The First Templar is not a triple-A game, and it holds no grand illusions otherwise. If you were to find yourself playing The First Templar, aside from an absolutely gorgeous title screen, you’d hold no grand illusions that you were playing a triple-A game either.
Excerpt: The First Templar is a standard action adventure game with a touch of RPG thrown into the mould by developers Haemimont Games which sees the player taking on the role of a holy Templar as he makes his way through medieval Europe to uncover the secrets of the Holy Grail.
Excerpt: It doesn’t take long for The First Templar, a Crusades-era action-adventure, to rear its low-budget head. For us, it was a few moments into the game, when we noticed the protagonist’s funky walk: pitched forward a tad too far, holy grail–hunting hero Celian moves like he has some unseen issue...
Pros: + Fast-paced, nuanced combat, supported by character-progressing upgrades., + Low-end production values are unintentionally (we think) funny.
Cons: - Some poor design decisions show a real lack of polish., ? Didn’t they have some sort of Gold Bond substitute back then to soothe Celian’s “issue”?
Excerpt: Though The First Templar features adequate design and decent replay incentives, uninspired and repetitive gameplay severely limits this button-mashing adventure's appeal. Conspiracy fans and history buffs would do well to look elsewhere.