Conclusion: As you’d expect (especially given that this is just an expansion of the core Oblivion game, The Shivering Isles looks and sounds terrific. The two realms both look great, although I was a bit more partial to the colorful palette on display in Mania.
The Elder Scrolls IV: Shivering Isles review (X360)
5 November 2009
Excerpt: If you're like me, you might have thought at some point while playing through Oblivion , "Man, this game's sweet and all, but it really could use a few more folks who are batshit crazy!" And that, I suppose, was Bethesda's reasoning behind creating their Shivering Isles expansion to that game.
The Elder Scrolls IV: Shivering Isles (Xbox 360) Review
5 March 2008
Summary: This won’t convert anyone but if you enjoyed Oblivion then buying this is an easy choice. The world is interesting and fun but never as mad and crazy as it could have been which is a missed chance at doing something very special indeed.
Excerpt: After untold hours exploring the realm of Daedric Prince and general nasty guy Mehrunes Dagon, it's easy to forget that just because his plane of Oblivion is reminiscent of Hell that the realms of his brothers and sisters might be equally different.
Excerpt: Typically, one expects a video game expansion to accomplish one thing: expansion. That normally refers to new content in the form of additional quests, locations, characters, and items. Expecting anything more out of an expansion would probably be asking too much. Bethesda agrees.
Conclusion: and on Xbox 360 as a download through Xbox LIVE, this expansion pack for Oblivion again showcases the talents of one of the most gifted teams of storytellers currently working in interactive entertainment. It’s initially thrilling to see this group take on the topic of insanity in depth.