Reviews and Problems with The Elder Scrolls IV: Oblivion
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20 March 2015
Summary: After all of the hype and delays and waiting and worrying, Bethesda has delivered The Elder Scrolls IV: Oblivion. In a rare feat for a game of this magnitude, it not only lives up to expectations but also surpasses them to create an experience that everyone can enjoy and not just the nerdy, dice...
Excerpt: Reviewing The Elder Scrolls IV: Oblivion in 2013 feels sort of strange. After all, the fifth game in the series, Skyrim has been out for a while and, in many ways, makes this one feel obsolete. Compared to its successor, Oblivion comes off as clunky.
Excerpt: Morrowind was one of the few games that actually managed to keep its promise of huge worlds and open gameplay, eventhough it was filled with bugs. With Oblivion, the makers go further and created a game that forms the ideal combination between big and small, between huge and detailed.
Excerpt: o·bliv·i·on (1) forgetting or having forgotten; forgetfulness (2) the condition or fact being forgotten (3) official overlooking of offenses; pardon Okay, let me first start with the reason I have given you the definition of oblivion.
Excerpt: Oblivion may very well be the wisest game purchase you’ll ever make, as such is its size, you won’t be needing another game for months to come. With a gargantuan world to explore and a possible final gameplay time of over 100 hours, the game is vast in more ways than one.
Conclusion: Upon booting up The Elder Scrolls IV: Oblivion for the first time, the game feels overwhelming. Massive…daunting…basically, any synonym for freaking huge works. This left us (as it may for most) a bit unsure as to where to proceed, the right choices to make, or even what on earth is going on.
Conclusion: There’s still much to enjoy that was carried into Oblivion over from previous ES games, including a huge land, tons of quests that sometimes seem to appear spontaneously, lore-based artifacts whose purpose you must determine, and a mix of possible careers in thievery, magery, ranged and melee...
Excerpt: I vividly remember my first glimpse of Oblivion . After the obligatory “create your character” beginnings, I found myself imprisoned in a dank cell filled with cobwebs, rotten furniture and the remains of those that dwelled before me.