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The-darkness-ii.34140743
8.7 out of 10

The Darkness II

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Reviews and Problems with The Darkness II

Showing 1-10 of 23
Overall 9
9.0

The Darkness II

Game Over Online
1 September 2012
  • Excerpt: There’s no getting passed it — as much as I enjoyed The Darkness back in 2007, it was a heavily flawed game. For every thing it did right, it had an equally as debilitating flaw. The combat was fun, even if the gunplay was a little unpolished; the level design was varied and often stunning, but the streets of New York city lacked little details like actual people to inhabit it; the game even had multiplayer, it was just unfortunate that it was uninspired and very...
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Overall 9
9.0

The Darkness II Review

Games Abyss
6 March 2012
  • Excerpt: 2K’s latest dark comic shooter might have changed up developers between 2007’s game and its sequel (what we hope is the second game in an ongoing series), but many of the same elements remain present that gives The Darkness its definitive style. The vicious onslaught of offense, the profound and dark story, and the taste of the sci-fi supernatural is what makes this series one of the most unique story driven shooters on the market.
  • Pros: The meat and potatoes of the game is also the largest helping, the combat. The term quad-wielding may come with an asterisk next to it, but ultimately you are utilizing a generous arsenal whose entirety may not even be seen in only one play through.
  • Cons: : Short single-player mode and room for expansion not taken advantage of.
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Overall 10
10

In the grip of The Darkness II

quartertothree.com
28 February 2012
  • Excerpt: “Corridor” used to be a dirty word in shooters. Time was I thought a linear corridor-based shooter was a lost cause. Thanks Calls of Duty! But then along came the Bioshocks, and games that did such nifty things with the shooting that I didn’t mind the corridors: The Club, Resident Evil 5, Lost Planet 2, Kane & Lynch 2, Fear 3. And now The Darkness II, a sequel to a game I didn’t even like, drives home the point that corridor doesn’t have to be a dirty word.
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Overall 9
9.0

Expert Review

Game Over Online
15 February 2012
  • Excerpt: It's like developer Digital Extremes took a look at every little thing about The Darkness, the good and the bad, and made it all better. While the original game strove for realism, its sequel goes for the more stylistic approach -- a style called Graphic Noir -- and ends up looking like a living, breathing comic. It's consistently beautiful, and very easy to get lost in every hand drawn detail.
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Overall 9
9.0

The Darkness II

Game Over Online
15 February 2012
  • Excerpt: There's no getting passed it -- as much as I enjoyed The Darkness back in 2007, it was a heavily flawed game. For every thing it did right, it had an equally as debilitating flaw. The combat was fun, even if the gunplay was a little unpolished; the level design was varied and often stunning, but the streets of New York city lacked little details like actual people to inhabit it; the game even had multiplayer, it was just unfortunate that it was uninspired and very...
  • Read full review
Overall 9
8.7

The Darkness II Review

DailyGame
14 February 2012
  • Conclusion: — Although quad wielding is a bit gimmicky, it makes for a fast-paced shooter with more blood than any game this side of The Phlebotomist. The narrative is an incredible surprise, and there are enough mind-bending twists to keep you going through the end.
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Overall 9
9.1

The Darkness II

AV Club
13 February 2012
  • Excerpt: The legend around the 2007 game The Darkness grew from a single, powerful scene. Cast in the role of demonically possessed mobster Jackie Estacado, players wound up immersed in an honest-to-God human moment: sitting on a couch with love interest Jenny, watching To Kill A Mockingbird . Meandering, overlong, and too married to its own mythos, The Darkness wound up being a better first-person relationship simulator than it was a game.
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Overall 10
10

The Darkness II

True achievements
9 February 2012
  • Conclusion: Overall it is a really good game to rent over a weekend or buy a cheaper price. It will warrant a lot of fun in both single player and multiplayer but just isn’t long enough or have enough replay value to make it worth a full price.
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Overall 9
9.0

The Darkness II Review

AtomicGamer
7 February 2012
  • Excerpt: If you've heard anything about The Darkness II , sequel to 2007's comic book-inspired, cult-fave horror-shooter, it probably concerns its multi-limbed mechanics. Called “quad-wielding” by developer Digital Extremes, the feature generated plenty of buzz when early previews displayed its ability to fill foes full of lead, while also opening them from belly to brain, from behind dual pistols and a pair of demon arms.
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Overall 9
9.0

The Darkness II Review

Strategy Gaming Online
7 February 2012
  • Excerpt: , sequel to 2007's comic book-inspired, cult-fave horror-shooter, it probably concerns its multi-limbed mechanics. Called “quad-wielding” by developer Digital Extremes, the feature generated plenty of buzz when early previews displayed its ability to fill foes full of lead, while also opening them from belly to brain, from behind dual pistols and a pair of demon arms.
  • Read full review
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