Summary: Before i got my 360 i played this game on my brother-in-law's house on his ps3 and i thaught it was pretty awesome. when i got my 360 i got this game for a really good price, and it was well worth it. this game was a lot different from most shooters. you have to hold out against waves of enemys, race laps around the map you are on and, then you can simply shoot your way to the end of the map which is my favorite.
Summary: The Club is basically an arcade style third person shooter. The storyline is like that of "Twisted Metal". In that I mean the story is different for each character. Some are there for the thrill, others for paying debts or to obtain certain needs, and some are blackmailed into it. The goal of the game is to reach the end of the level with highest possible score.
Conclusion: Mindless satisfying action + competitive arenas = WIN, for the most part. The Club gives you a series of tournaments or single events you can participate in and they give you a challenge course for you to finish and score as many points as possible. There is a mode where you sim play must get to the end of the level, another where you are timed to get to the end of the level, a survival mode where you need to survive for a given amount of time, and a few others.
Summary: This is a different game from the ordinary, but there just isn't enough to seperate it from the crowd of games. The game is funner than in it is good though. The game is really easy to pick up and isn't all that hard to play. The leaderboards are neat and so is the scoring system. The only big strike to the game is that you can beat it in under 3 hours, maybe even 2 hours.
Summary: The Club is a third person shooter with a few twists. It takes you into an under ground fight club where you have to kill in order to survive. The story in The Club is nonexistent. Yet, this game is still extremely fun. The different game modes are a nice touch with your typical death-match and team death-match, and some new game modes like Hunter/Hunted where you have to chase the guy down who gets the first kill.
Conclusion: I purchased the club on faith and the preceding hype it was getting from the gaming mags. While its a decent game with some ok features, I couldn`t see anything spectacular or groundbreaking about it. The whole objective of "The Club" is to take one of eight characters through 9 tournament areas and kill as much as possible and score as many points as you can.
Summary: Last year's bumper crop of shooters, such as "BioShock", "Halo 3" and "Call of Duty 4", were notable for coupling bone-jarring realism with finely crafted epic stories. "The Club" promises something a little different. There's no saving humanity, no detailed world to explore, no need to bone up on military strategy or tactics. Instead, "The Club" boils down simply to this: how many people can you shoot, and how fast can you do it?
Summary: A third person shooter that I managed to pick up relatively cheaply. This game provides non stop action - at the beginning you pick one of eight characters, these all very in power and speed. You progress through 8 levels; these offer some variety and range from beat the clock, defeat a number of enemies and complete a number of laps in a certain amount of time.
Excerpt: "...this game came out in the Megadrive era (with watered down graphics obviously!), it would be considered a superb game! Cutting a long story short (I won't go into detail about the game's engine and how it's played), the game focuses on points. For those old enough to remember, most games yesteryear were all about points (Sonic anyone?!). I played this game with an open mind (strongly advised) not expecting much and I was very pleasantly suprised. ...
Pros: easy to pick up and play, scoring system, difficulty keeps you playing,
Cons: not to everyone's tastes, can become repetitive